server

Running multiple sockets using asyncio in python

本秂侑毒 提交于 2021-02-17 01:52:24
问题 Setup: Python 3.7.4 I am trying to create 6 sockets using asyncio listening on different ports. I tried to implement it like this. Code: import asyncio async def client_thread(reader, writer): while True: package_type = await reader.read(100) if not package_type: break if(package_type[0] == 1) : nn_output = get_some_bytes1 elif (package_type[0] == 2) : nn_output = get_some_bytes2 elif (package_type[0] == 3) : nn_output = get_some_bytes3 elif (package_type[0] == 4) : nn_output = get_some

Minecraft Server Client via Discord Bot

南楼画角 提交于 2021-02-11 16:44:41
问题 Currently I am trying to set up a discord bot that would log me into a server, and convey the messages sent by players into a discord channel. I am not an admin nor have any staff related things on the server, so i'm unable to ftp in and use rcon , I want it to log my user in, and just convey messages back and forth. Is this possible? So, I have so far tried via npm packages , but none of them seem to do what i want. I am trying to host a node.js discord.js bot on my home computer that is

Minecraft Server Client via Discord Bot

試著忘記壹切 提交于 2021-02-11 16:43:53
问题 Currently I am trying to set up a discord bot that would log me into a server, and convey the messages sent by players into a discord channel. I am not an admin nor have any staff related things on the server, so i'm unable to ftp in and use rcon , I want it to log my user in, and just convey messages back and forth. Is this possible? So, I have so far tried via npm packages , but none of them seem to do what i want. I am trying to host a node.js discord.js bot on my home computer that is

How to set up a server for a local wifi multiplayer game for python

元气小坏坏 提交于 2021-02-11 15:36:33
问题 I'm making a Cards Against Humanity game (but nicer/family friendly-er) and I have it set up where all I need to do is run player functions and then a judge function until someone wins. I recently asked another question specifically about my game, but if you know a solid foolproof way to set up a multiplayer game over local wifi, I would love some help. Thanks! 回答1: Have you tried network zero ? It's an amazing networking library that I use all the time. Install: pip install networkzero PyPI

How to set up a server for a local wifi multiplayer game for python

大兔子大兔子 提交于 2021-02-11 15:34:24
问题 I'm making a Cards Against Humanity game (but nicer/family friendly-er) and I have it set up where all I need to do is run player functions and then a judge function until someone wins. I recently asked another question specifically about my game, but if you know a solid foolproof way to set up a multiplayer game over local wifi, I would love some help. Thanks! 回答1: Have you tried network zero ? It's an amazing networking library that I use all the time. Install: pip install networkzero PyPI

Online game give the error “(”ConnectionAbortedError: [WinError 10053] "

房东的猫 提交于 2021-02-11 15:25:14
问题 I made a game in python with pygame and socket, my game works perfectly in local server, but when i want to try it with my friend it give me these errors : ("ConnectionAbortedError: [WinError 10053] An established connection was aborted by the software in your host machine and Traceback (most recent call last File "C:/Users/Zahraa Rached/Desktop/Poké-aim/client.py", line 54, in <module> game = n.send("get") File "C:\Users\Zahraa Rached\Desktop\Poké-aim\network.py", line 25, in send return

Online game give the error “(”ConnectionAbortedError: [WinError 10053] "

戏子无情 提交于 2021-02-11 15:24:14
问题 I made a game in python with pygame and socket, my game works perfectly in local server, but when i want to try it with my friend it give me these errors : ("ConnectionAbortedError: [WinError 10053] An established connection was aborted by the software in your host machine and Traceback (most recent call last File "C:/Users/Zahraa Rached/Desktop/Poké-aim/client.py", line 54, in <module> game = n.send("get") File "C:\Users\Zahraa Rached\Desktop\Poké-aim\network.py", line 25, in send return

Can I host my React/redux (client and api server) project on github pages?

◇◆丶佛笑我妖孽 提交于 2021-02-11 12:38:21
问题 I know I can host my react/redux app on github pages by just serving the bundle.js and index.html, but can I also host an api server for the backend that is say username.github.io/api? The server uses node.js/express and they are separate directories. Also, can I make the server repository private and still host it on /api? I looked through the documentation on github pages about creating "projects" but it doesn't make much since to me. If anyone can shed some light on this, it would be must

Refused to execute script from because its MIME type (…) and strict MIME type (…)

大兔子大兔子 提交于 2021-02-11 12:30:46
问题 Hi all I work currently on Express and get this error message trying to open my index.html : Refused to execute script from 'http://localhost:7500/app.bundle.js' because its MIME type ('text/html') is not executable, and strict MIME type checking is enabled. - From localhost/:1 - Basically I try currently for configuring MIME type since it seems the problem come from it. here my tree structure : . ├── dist │ ├── app.bundle.js │ ├── app.bundle.js.map │ ├── index.html │ ├── ninja.json │ ├──

Refused to execute script from because its MIME type (…) and strict MIME type (…)

泄露秘密 提交于 2021-02-11 12:27:23
问题 Hi all I work currently on Express and get this error message trying to open my index.html : Refused to execute script from 'http://localhost:7500/app.bundle.js' because its MIME type ('text/html') is not executable, and strict MIME type checking is enabled. - From localhost/:1 - Basically I try currently for configuring MIME type since it seems the problem come from it. here my tree structure : . ├── dist │ ├── app.bundle.js │ ├── app.bundle.js.map │ ├── index.html │ ├── ninja.json │ ├──