Unity Android Build Error WIN32 Exception ZipAlign
问题 Every time I try to build my game for android, I get this error: Error building Player: Win32Exception: ApplicationName='.../.../.../.../adt-bundle-mac-x86_64-20140624/sdk/tools/zipalign', CommandLine='4"/.../.../.../.../Asteroid2(2)/Temp/StagingArea/Package.apk'". CurrentDirectory='Temp/StagingArea' Any ideas? I'm stumped. I've redownloaded the SDK and that didn't help. 回答1: Find your copy of the Android SDK in explorer Go to build-tools and choose a version (e.g. build-tools\19.1.0 ) Copy