pygame

How to freeze pygame window?

偶尔善良 提交于 2021-01-07 03:45:20
问题 When I want to freeze my pygame window for a few seconds I usually use time.sleep(). However, if I accidentaly press any key on my keyboard meanwhile it detects the key after the time has passed. Is there any way to freeze my pygame window so that the code won’t consider the key pressed? 回答1: Here is an example where the screen will change color every frame. The title bar displays the last key pressed. If the space bar is pressed, the color change is paused for three seconds. Key presses are

How to freeze pygame window?

青春壹個敷衍的年華 提交于 2021-01-07 03:44:59
问题 When I want to freeze my pygame window for a few seconds I usually use time.sleep(). However, if I accidentaly press any key on my keyboard meanwhile it detects the key after the time has passed. Is there any way to freeze my pygame window so that the code won’t consider the key pressed? 回答1: Here is an example where the screen will change color every frame. The title bar displays the last key pressed. If the space bar is pressed, the color change is paused for three seconds. Key presses are

How to freeze pygame window?

久未见 提交于 2021-01-07 03:44:52
问题 When I want to freeze my pygame window for a few seconds I usually use time.sleep(). However, if I accidentaly press any key on my keyboard meanwhile it detects the key after the time has passed. Is there any way to freeze my pygame window so that the code won’t consider the key pressed? 回答1: Here is an example where the screen will change color every frame. The title bar displays the last key pressed. If the space bar is pressed, the color change is paused for three seconds. Key presses are

can I create a rectangular surface and draw a text over that and blit these objects together in pygame [closed]

丶灬走出姿态 提交于 2021-01-07 03:23:35
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed last month . Improve this question I need to create a rectangular object and draw a text with respect to the rectangular object and blit these items together in the screen. I am using pygame library to create the game.I am new to this pygame programming. Can someone suggest me method if it is

How to fix “attribute error” when using pygame [closed]

你。 提交于 2021-01-07 02:56:23
问题 Closed. This question is not reproducible or was caused by typos. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 23 days ago . Improve this question I got an error while using pygame library: Module 'pygame' has no 'QUIT' member Module 'pygame' has no attribute 'init' this is my code import pygame #initialize pygame pygame.init() #create the game screen screen = pygame.display.set_mode((800,600)) # title

How to fix “attribute error” when using pygame [closed]

天大地大妈咪最大 提交于 2021-01-07 02:55:52
问题 Closed. This question is not reproducible or was caused by typos. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 23 days ago . Improve this question I got an error while using pygame library: Module 'pygame' has no 'QUIT' member Module 'pygame' has no attribute 'init' this is my code import pygame #initialize pygame pygame.init() #create the game screen screen = pygame.display.set_mode((800,600)) # title

How to fix “attribute error” when using pygame [closed]

ε祈祈猫儿з 提交于 2021-01-07 02:55:09
问题 Closed. This question is not reproducible or was caused by typos. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 23 days ago . Improve this question I got an error while using pygame library: Module 'pygame' has no 'QUIT' member Module 'pygame' has no attribute 'init' this is my code import pygame #initialize pygame pygame.init() #create the game screen screen = pygame.display.set_mode((800,600)) # title

I am making a mp3 player , and i need a forward button to it but cant seem to figure it out

旧街凉风 提交于 2021-01-07 02:39:43
问题 So, for playing the song, the code I have is: def play_song(*args): idx = song_list.curselection()[0] song = song_dict[idx][1] pygame.mixer.music.load(song) pygame.mixer.music.play(loops=0) Though now I need a forward button, so what my initial plan was that: def next_song(): next_one = song_list.curselection() next_one = next_one[0]+1 song = song_list.get(next_one) That would give me the next song name but I can't figure out how I would play it using Pygame. 回答1: Looked like you wanted me to

I am making a mp3 player , and i need a forward button to it but cant seem to figure it out

不想你离开。 提交于 2021-01-07 02:38:31
问题 So, for playing the song, the code I have is: def play_song(*args): idx = song_list.curselection()[0] song = song_dict[idx][1] pygame.mixer.music.load(song) pygame.mixer.music.play(loops=0) Though now I need a forward button, so what my initial plan was that: def next_song(): next_one = song_list.curselection() next_one = next_one[0]+1 song = song_list.get(next_one) That would give me the next song name but I can't figure out how I would play it using Pygame. 回答1: Looked like you wanted me to

Pyinstaller pygame window closes with no error message [duplicate]

﹥>﹥吖頭↗ 提交于 2021-01-07 02:21:38
问题 This question already has answers here : PyInstaller, spec file, ImportError: No module named 'blah' (3 answers) Pyinstaller Unable to access Data Folder (1 answer) Python - pygame error when executing exe file (3 answers) Closed 6 days ago . I have been at this for about 2 hours now and I am getting quite frustrated, I have created a pygame file which doesn't use any external fonts or images (which i know is the main issue on why the game screen usually crashes) however I run mine and in the