player

AVAudioPlayer memory leak

匿名 (未验证) 提交于 2019-12-03 01:52:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I'm stuck on some weird memory leak problem related to the AVAudioPlayer and I need help after trying everything that came to mind. Here is the short description of the problem - code appears right after. I initialize my player and start to play the sound track in an endless loop (and endless loop or one time play did not change the problem). Several seconds after the music started, I switch to another sound track, hence I create a new player, initialize it, release the old one (which is playing) and then set the new one in place

Android Systrace Trace File Format

匿名 (未验证) 提交于 2019-12-03 01:48:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: Android systrace tool, calls atrace tool via ADB. However, I don't understand very well the format of the traces file. Apparently it is very similar to linux ftrace tool with some differences. The main difference is that is doesn't uses a System.Map file but it includes all that information into the trace file. Also, there are new B|E entries that are android specific. There is some information about this format in Android Source Code at: http://androidxref.com/4.1.1/xref/external/chromium-trace/src/tracing/linux_perf_importer.js However, in

Timeline Progress bar for AVPlayer

匿名 (未验证) 提交于 2019-12-03 01:39:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: AVPlayer is fully customizable, unfortunately there are convenient methods in AVPlayer for showing the time line progress bar. AVPlayer *player = [AVPlayer playerWithURL:URL]; AVPlayerLayer *playerLayer = [[AVPlayerLayer playerLayerWithPlayer:avPlayer] retain];[self.view.layer addSubLayer:playerLayer]; I have an progress bar that indicates the how video has been played, and how much remained just as like MPMoviePlayer . So how to get the timeline of video from AVPlayer and how to update the progress bar Suggest me. 回答1: Please use the below

Mongoose optional search query parameters?

匿名 (未验证) 提交于 2019-12-03 01:39:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I have a following situation. I need to build a mongoose query, based on certain arguments if present. I.e. if object like this is passed { player: "nickname", action: "capture" } the following search is performed: Entry.find({ player: obj.player, action: obj.action }). exec(function(err, res){ console.log(res); }); If I need to exclude "action" from search if action is not in the object, what should I do? Using ternary operator like action: (obj.action) ? obj.action:null doesn't work, as would search entries in DB where action is null . 回答1

Game Center Player Display Name Always “me” in the sandbox

匿名 (未验证) 提交于 2019-12-03 01:34:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I am using the user's Game Center display name and player ID in order to maintain their profile on my server. When I went to test this, everything appears to execute properly, but the user's display name for my sandbox account shows up as "Me," rather than my display name attached to my account, "Billybobbo." Is this supposed to happen in sandbox mode? Console: 2013-08-31 18:51:37.054 [App Name][53230:907] Player ID: G:1682017882 2013-08-31 18:51:37.065 [App Name][53230:907] Player Display Name: Me 回答1: For anyone who may want to do

How to play video with AVPlayerViewController (AVKit) in Swift

匿名 (未验证) 提交于 2019-12-03 01:26:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: How do you play a video with AV Kit Player View Controller in Swift? override func viewDidLoad() { super.viewDidLoad() let videoURLWithPath = "http://****/5.m3u8" let videoURL = NSURL(string: videoURLWithPath) playerViewController = AVPlayerViewController() dispatch_async(dispatch_get_main_queue()) { self.playerViewController?.player = AVPlayer.playerWithURL(videoURL) as AVPlayer } } 回答1: Swift 3.x - 4.x Necessary: import AVKit , import AVFoundation AVFoundation framework is needed even if you use AVPlayer If you want to use

Unity - Error building Player: CommandInvokationFailure: Failed to re-package resources

匿名 (未验证) 提交于 2019-12-03 01:25:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I'm having some issues with Google Play Services and Unity 5.0.4. The issue occurs when I want to build my build my project, I get the following error CommandInvokationFailure: Failed to re-package resources. I've read a lot and tried to fix it, but no solution been working for me. I've got the latest Google Play serivces (Rev 32), Google Repository (Rev 32) and Android Support Repository (Rev 35). I've also read that you can't have API 24 installed, so I've uninstalled and removed it completely. I can't find any other solution to

Unity3D. Trying to send command for object without authority

匿名 (未验证) 提交于 2019-12-03 01:25:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I have a multiplayer turn-based strategy game that needs a game manager, controlling current game state (who's turn it is etc.). This manager should be common for every client, it's state should be synchronized on server. Here's how I'm doing this: The game manager object is NetworkBehaviour and it has NetworkIdentity which is not local player authority nor server authority. I've made a custom NetworkManager and it spawns the Game Manager on client connect, also testing if it is a server. Here's a code: public override void OnClientConnect

python入门pk小游戏

感情迁移 提交于 2019-12-03 01:24:19
import time import random flag = True while flag: player_win = 0 enemy_win = 0 for i in range(1, 4): print('第'+str(i)+'轮pk赛') player_life = random.randint(100, 150) enemy_life = random.randint(100, 150) player_attack = random.randint(20, 30) enemy_attack = random.randint(20, 30) print("【自己】\n生命值:{}\n攻击值:{}".format(player_life, player_attack)) print('-----------------------') time.sleep(1) print("【敌人】\n生命值:{}\n攻击值:{}".format(enemy_life, enemy_attack)) print('-----------------------') time.sleep(1) while player_life > 0 and enemy_life > 0: enemy_life = enemy_life-player_attack print("您向敌人发起了攻击

Youtube iframe player won't show videos in android 4.x WebView

匿名 (未验证) 提交于 2019-12-03 01:23:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I'm trying to use the youtube iframe player inside an android WebView but it fails on android 4.x while on 5.x everything works great. When I try it in 4.x the player loads the video, when I start it I see nothing but hear the video sound. The logcat gets filled with chromium error messages over and over again: E/chromium(20362): [ERROR:gles2_cmd_decoder.cc(5942)] [.Compositor-Onscreen-0x5db83bb8]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked E/chromium(20362): [ERROR:gles2_cmd_decoder.cc(5718)] [.Compositor-Onscreen