organizer

Xcode iOS organizer submit to app store yields “The archive is invalid” error

隐身守侯 提交于 2019-11-29 17:19:42
问题 I just switched from Xcode 3 to 4. When I attempt to upload an app that I have archived to the organizer, I receive this error: The archive is invalid. /var/folders/.../app.ipa does not exist. This happens after I log in to itunes connect, select the application to update and select next. I am not sure where to begin trying to figure out what is causing this error. Please let me know if I am leaving out anything that would be useful for diagnosing. Thanks 回答1: I just faced this problem myself

xcodebuild arguments ignored when using archive

橙三吉。 提交于 2019-11-29 13:41:55
My name is Luca and I am currently working on iOS continuous integration to build apps in xcode for distribution (Ad Hoc and App Store) using shell-scripting. So far I achieved good results with IPA files. My problem comes for distribution in App Store. To build a .app from script (passing some arguments) I do: xcodebuild -scheme myScheme -configuration myConfiguration PRODUCT_NAME=myProductName TARGETED_DEVICE_FAMILY=myTargetedDeviceFamily .... etc Since with XCode 4.2, apps submission is done using the XCode Organizer Window I must be able also to archive my executable. Therefore I modify

Why is XCode Organizer console sometimes empty when I connect my iPhone

家住魔仙堡 提交于 2019-11-29 06:18:42
问题 When testing my iPhone app I have found it incredibly useful to log information to the console window. I think it is amazing that I can send out an adhoc build to my co-workers and if they experience problems I am able to plug their iPhone into my mac and grab their console output. However, sometimes the console window is blank when we do this. Why is this the case? The code has been built with logging enabled. Besides that, it seems that the console output, when I see it, contains

xcodebuild arguments ignored when using archive

≯℡__Kan透↙ 提交于 2019-11-28 07:32:38
问题 My name is Luca and I am currently working on iOS continuous integration to build apps in xcode for distribution (Ad Hoc and App Store) using shell-scripting. So far I achieved good results with IPA files. My problem comes for distribution in App Store. To build a .app from script (passing some arguments) I do: xcodebuild -scheme myScheme -configuration myConfiguration PRODUCT_NAME=myProductName TARGETED_DEVICE_FAMILY=myTargetedDeviceFamily .... etc Since with XCode 4.2, apps submission is

Xcode 4.3 : missing icons for iOS apps in Organizer's archives

守給你的承諾、 提交于 2019-11-28 05:23:25
Since upgrading to Xcode 4.3.x, my archives of iOS app in Organizer don't have an icon. (I have icons on my Mac OS X apps though) One app in particular is an iPad app for which i provided 2 icons (normal + retina sizes) but still, I don't get an icon for it in my archives. xcode-select -print-path returns /Applications/Xcode.app/Contents/Developer (which I believe is the right setting as I want to have xcodebuild and xcron available in the terminal) EDIT : After investigation, I've found out that as of Xcode4.3.2, archives are using the first item of the CFBundleIconFiles embedded inside the

iPhone Could Not Support Development

北战南征 提交于 2019-11-28 05:10:51
I recently reinstalled OSX. It has been a pain rounding up all of my certificates, etc, but I finally am back. However, when trying to install an app on either of two iPhones 3G's I have, they both say: Software version: 4.2.1 (8C148) | XCode cannot find the software image to install this version. | Could not support development. What is going on? Both iPhones list themselves as up to date in iTunes, and iOS developer's center only lists 4.2 as the available SDK. EDIT: I do have a paid membership, and I have recently had test apps installed on both of these devices. UPDATE: I removed all 3 (

too few items in teams [duplicate]

隐身守侯 提交于 2019-11-27 22:51:31
This question already has an answer here: XCode “Too few items in teams” error when refreshing provisioning profiles 8 answers I am trying to set up a new machine with XCode and my developer account and keep running into the following error while trying to refresh provisioning profiles from the Organizer: Too few items in Property/teams/Entity/Developer I have followed all of the suggestions in this thread , to no avail. It seems like it's a problem with multiple/incorrect identities in the keychain, but I have not been able to fix it thus far, and there seems to be very little info on this

Archive does not appear in xcode4 organizer

╄→尐↘猪︶ㄣ 提交于 2019-11-27 18:32:29
I am trying to submit an app to iTunes using the new xcode4. I followed the apple instructions but after doing product> archive, I still do not see anything in my organizer. Can anyone help? Apps4U I got the same problem. Took me whole night to solve. The doc gave the wrong instruction - therefore all your archives are created but their size is zero. You can verify this by going to their directory (...derived data...) Anyway, in the "Skip Install", set the value for "Release" as "NO" (the help doc told you the opposite). Once you set it to "NO", archive again. You'll immediately see your app

iPhone Could Not Support Development

孤街浪徒 提交于 2019-11-27 05:30:53
问题 I recently reinstalled OSX. It has been a pain rounding up all of my certificates, etc, but I finally am back. However, when trying to install an app on either of two iPhones 3G's I have, they both say: Software version: 4.2.1 (8C148) | XCode cannot find the software image to install this version. | Could not support development. What is going on? Both iPhones list themselves as up to date in iTunes, and iOS developer's center only lists 4.2 as the available SDK. EDIT: I do have a paid

Xcode 4.3 : missing icons for iOS apps in Organizer's archives

℡╲_俬逩灬. 提交于 2019-11-27 00:59:49
问题 Since upgrading to Xcode 4.3.x, my archives of iOS app in Organizer don't have an icon. (I have icons on my Mac OS X apps though) One app in particular is an iPad app for which i provided 2 icons (normal + retina sizes) but still, I don't get an icon for it in my archives. xcode-select -print-path returns /Applications/Xcode.app/Contents/Developer (which I believe is the right setting as I want to have xcodebuild and xcron available in the terminal) EDIT : After investigation, I've found out