Android OpenGL ES shader compiler support
问题 The OpenGL ES 2.0 Specs state that "[s]hader compiler support is optional" (see "Notes" here). Are there any Android devices that do not support shader compilation? If so, is there some shader compiler that I can include with my app to generate a binary instead? Or is the format of the binary also standardized so that I can precompile my shaders before hand and ship the binary with my app if needed? Or is there a requirement I can put into my app so that it isn't offered to devices without