How to create OpenGL 3.x or 4.x context in Ruby?
问题 I've looked everywhere, but there seam to be no ruby binding that would allow to create OpenGL 3/4 context. It do not have to be complete OpenGL binding library, just portion that creates OpenGL context. Update: If I'm desperate enough I'll do partial glfw ruby binding with ruby ffi. So pls save me from that ;) 回答1: I have written a library that can create an OpenGL 3 or 4 context on most platforms (provided it is supported). It's called Ray. You don't have to use its drawable system or DSL,