object

TypeError: Missing one required positional argument

会有一股神秘感。 提交于 2020-07-01 13:39:49
问题 I am working on a game as a side project for fun and I have run into this error and I really don't know why it is happening... Here is the code: class players: def __init__(self, location, image_file, direction): self.location = location self.image_file = image_file self.direction = direction self.rect = self.image_file.get_rect() def turn(self, direction, playerImages): keys = pygame.key.get_pressed() if keys[pygame.K_a] == True: self.direction -= 1 if self.direction < -3: self.direction = 3

reactjs doesn't run functions inside Object.assign

自古美人都是妖i 提交于 2020-06-29 03:41:35
问题 Add on to the question here: Merge two JSON data into one with particular key values balldata.json [ { "id": "1", "color": "red", }, { "id": "2", "color": "blue", }] court.json: [ { "court_id": 2001, "ball_in_use": "1", }, { "court_id": 2005, "ball_in_use": "2", }] Now, I want to map two different json data base on it's ID. so instead of: const result = [courtdata, balldata].reduce((p, q) => p.map((c, i) => Object.assign({}, {[c.court_id] : q[i].color}))) I tried: const result = [courtdata,

Check if passed element is already initialized return its instance javascript plugin

半世苍凉 提交于 2020-06-29 03:39:14
问题 Plugin code: ( function() { this.Modal = function modal( selector, options ) { // If there's a passed element is already initialized return its instance if ( !modal.instances ) { modal.instances = {}; } if ( modal.instances[ selector ] ) { return modal.instances[ selector ]; } modal.instances[ selector ] = this; // Plugin options var defaults = { open: false }; this.options = extendDefaults( defaults, options ); selector.style.setProperty( 'background-color', 'red' ); } function

Check if passed element is already initialized return its instance javascript plugin

落爺英雄遲暮 提交于 2020-06-29 03:39:07
问题 Plugin code: ( function() { this.Modal = function modal( selector, options ) { // If there's a passed element is already initialized return its instance if ( !modal.instances ) { modal.instances = {}; } if ( modal.instances[ selector ] ) { return modal.instances[ selector ]; } modal.instances[ selector ] = this; // Plugin options var defaults = { open: false }; this.options = extendDefaults( defaults, options ); selector.style.setProperty( 'background-color', 'red' ); } function

python 'InlineResponse200' object is not subscriptable

北城余情 提交于 2020-06-28 04:05:30
问题 import time import giphy_client from giphy_client.rest import ApiException from pprint import pprint # create an instance of the API class api_instance = giphy_client.DefaultApi() api_key = 'dc6zaTOxFJmzC' # str | Giphy API Key. q = 'cheeseburgers' # str | Search query term or prhase. limit = 1 # int | The maximum number of records to return. (optional) (default to 25) offset = 0 # int | An optional results offset. Defaults to 0. (optional) (default to 0) rating = 'g' # str | Filters results

A better way to trim all elements in an object recursively?

江枫思渺然 提交于 2020-06-27 18:48:11
问题 If I have an object like, const obj = { field: { subfield: { innerObj: { a: ' asdasd asdas . ' }, innerArr: [' s ', ' ssad . '], innerArrObj: [ { b: ' adsad ' } ], } } } I've come up with something like this, const trimFields = (data) => _.mapValues(data, (element, k) => _.isArray(element) ? element.map((value) => _.isObject(value) ? trimFields(value) : trimText(value) ) : _.isObject(element) ? trimFields(element) : trimText(element) ); But I'm wondering if there is a better / more efficient

Is b a scalar object in this case?

不打扰是莪最后的温柔 提交于 2020-06-27 18:24:08
问题 #include <stdio.h> int main(void) { char b[5]; scanf("%4s%4s", b, b); printf("%s", b); } What is the exact definition of a scalar object? Is b a scalar object in this case? 回答1: Quote from ISO/IEC 9899:2018 (C18), 6.2.5 (Types)/21: " Arithmetic types and pointer types are collectively called scalar types. Array and structure types are collectively called aggregate types.47) " 47) " Note that aggregate type does not include union type because an object with union type can only contain one

Sum values of objects based on other values in object

筅森魡賤 提交于 2020-06-27 16:51:10
问题 I have an object, the format is such: let obj= { 'Jan 01': [ {dt: 'Jan 01', cat: 'abc', site: 'google', val1:10, val2:20, val3:30}, {dt: 'Jan 01', cat: 'abc', site: 'bing', val1:23, val2:12, val3:14}, {dt: 'Jan 01', cat: 'abc', site: 'jeeves', val1:67, val2:78, val3:12}, {dt: 'Jan 01', cat: 'pqr', site: 'google', val1:10, val2:20, val3:30}, {dt: 'Jan 01', cat: 'pqr', site: 'bing', val1:23, val2:12, val3:14}, {dt: 'Jan 01', cat: 'pqr', site: 'jeeves', val1:67, val2:78, val3:12}, {dt: 'Jan 01',

object identityhashcode in java

微笑、不失礼 提交于 2020-06-27 04:23:07
问题 I've got this question. I've been working in my project (I'm also using EMF Compare). I need to keep an unique ID for each object that I'm using, that's why I decided to use the IdentityHashCode, as far as I understand, this value is the same through the compilation. I have given the object as a parameter in the method of another class, but when I try to get the hashcode this is not the same that I can see when I print the value of the object. Something like this: System.out.println("The

how to assign Class Instance to a variable and use that in other class

半腔热情 提交于 2020-06-26 12:23:07
问题 I am doing some basic practice for Python. Here, I am defining 3 classes. Now, I need to pass instance of first class in another class and use that in the last one. I wrote code like below: #defining first class: class MobileInventory: def __init__(self, inventory=None): if inventory == None: balance_inventory = {} elif not isinstance(inventory, dict): raise TypeError("Input inventory must be a dictionary") elif not (set(map(type, inventory)) == {str}): raise ValueError("Mobile model name