movieclip

How to check if mouse is over a MovieClip?

只愿长相守 提交于 2019-12-20 04:19:48
问题 No listeners involved. The thing is, I can use MOUSE_OVER and MOUSE_OUT listeners, but if you drag a mouse over a MovieClip quickly enough, one of these listeners may not be activated. I've tried it several times. 回答1: If the mouse passed by "quickly enough" then maybe the OS didn't send any mouse events to Flash for that portion of the screen, in the first place. Moving the mouse a lot faster than its resolution can fire (or the OS can handle) will have the effect you are witnessing (and the

How to stop all child movieclips inside a movieclip in AS3?

廉价感情. 提交于 2019-12-19 11:46:11
问题 I have a movieclip which is a character in a game. Inside this movieclips there are several movieclips containing limbs that has an animation. So do anyone have a suggestion on how to gotoAndStop(1); on all the movieclips that are inside the character without having to call on every limb object manually? The character movieclip contains a total of 20 movieclips on 4 frames, so I just want to stop all of the movieclips inside the character. 回答1: If i understand you correctly (ie: stop all

Dynamically adding movieclip to stage as3

走远了吗. 提交于 2019-12-13 20:23:36
问题 I have buttons on the stage (run1_btn - run5-btn) that when clicked adds a movie clip to the stage.(hand) The movie clip contains a few frames of animation. When a button is clicked the movieclip gets added but the animation is already finished. I thought that when the mc got added to the stage then the animation would start, but this does not seem to be the case. Does anyone know a way around this. Here is my code: var handSlap:hand; handSlap = new hand(); //event listeners newPig.run1_btn

Remove Movie clip as3

纵饮孤独 提交于 2019-12-13 07:29:25
问题 Ok this has been driving me nuts for the past couple of hours and i know there is an easy answer. I have a scrollPane which has a movie clip called right_container_mc as it's source. Inside this right_container_mc I have other other movie clips called execiseBox that get added (in the correct positions on the stage) from an array with a for loop. Each exercise box has a button symbol called close_btn. Firstly I'm not sure that this is the best way to achieve this so feel free to suggest a

how do I link a button inside a movie clip into the mainframe (flash CS6 AS3)

穿精又带淫゛_ 提交于 2019-12-13 05:44:57
问题 i have made a movie clip with some buttons inside. The idea behind this was to allow a scrolling system to be used. The only problem is i can't seem to figure out how to link a button inside a movie clip with a frame from outside of the movie clip and on the main stage. My code atm is: stop(); import flash.events.MouseEvent; sports1.addEventListener(MouseEvent.CLICK,sport1) function sport1(e:MouseEvent) { MovieClip(root).gotoAndStop(sports) } What i would like to happen is that each button

Fire event from one object to notify end of frame

筅森魡賤 提交于 2019-12-13 04:47:28
问题 I am relatively new to AS and want to know how I can notify that an object I imported has reached it's final frame. Basically I want to create a .fla with a class file maybe and import the .swf as a movieclip in an other fla and maybe have multiple instances of that imported movieclip. Now I would like to know how I can get notified that one instance of the imported movieclip has reached the final frame. Thank you 回答1: You can fire event with dispatchEvent(new Event("eventname")) . Write

AS3- Buttons controlling timeline not working inside MovieClip

旧时模样 提交于 2019-12-12 23:52:22
问题 This is my first time coding a website using ActionScript. So far everything has went very well, I designed the website in Photoshop, and imported to Flash CS5. Then I cleaned everything up, and started adding navigation to the various pages using buttons. The website is constructed in a very simple manner, there are five main pages and they are connected by buttons on a static navigation bar (the first page, home, doesn't have a corresponding button). Then there are nine sub pages, that each

flash cs5: when i change frames in a movieclip, event listeners pointed to one object in the previous frame are removed

时光毁灭记忆、已成空白 提交于 2019-12-12 03:53:27
问题 I have a movieclip that contains two frames, each frame contains a different set of buttons. it seems that i cannot add the event listeners to buttons that are not in my current viewed frame. so.. problem one: is there a way to add event listeners to all the elements in the movieclip even if the elements are in a different frame. problem two: after I added an event listener to some elements in current frame and then I move forward to the next frame and go back to the same frame, all the event

How to display Movie Clip if shared Object is equal to a number AS3

雨燕双飞 提交于 2019-12-12 02:24:12
问题 Hey everyone so what I've been trying ti accomplish with no success is how to display my Movie Clip object named achiev_10 when the nScore which is a number equal to 10. Here is what I have so far in my Shared Object Data. In my Constructor I have this: //Initialize our shared object give it a path to save local data sharedObject = SharedObject.getLocal("GeometryBlast"); if (sharedObject.data.highScore == null) { // checks if there is save data trace("No saved data yet."); // if there isn't

CreateJS play a child movieclip

丶灬走出姿态 提交于 2019-12-12 00:32:51
问题 If you have a child movieclip on stage with an animation in it, can you have the main timeline play the child movieclip at a certain timeline? mc_child is a 20 frame animation with this.stop() at frame one so that it is paused at the beginning. If you add the code this.mc_child.play() or this.mc_child.gotoAndPlay(5) you get an error in createJS. "Uncaught TypeError: Cannot read property 'play' of undefined." How do you make child movieclips play at a certain frame? 回答1: You can use