opengl window freezing during move/resize
问题 I'm developing a game using LWJGL. While moving the window, (plan to add resize code in the future), the rendering loop freezes. I would like it to continue running in some fashion while moving. LWJGL does not include glutMainLoop. The Display belongs to OpenGL, not Java. Relevant code: regular = new DisplayMode(800,600); GL11.glClearColor(0.47f,0.55f,1.0f, 0.0f); GL11.glClearDepth(1.0f); try { Display.setDisplayMode(regular); Display.setTitle("Game Name"); Display.setIcon(loadIcon("resources