launch-screen

LaunchScreen IOS Xamarin Forms Not Showing

跟風遠走 提交于 2021-01-29 13:10:18
问题 I followed some tutorials on how to display my launch screen on ios. but it is still not showing. what I am missing?. All I see is the default blue screen. https://docs.microsoft.com/en-us/xamarin/ios/app-fundamentals/images-icons/launch-screens?tabs=macos This is what I have 回答1: What you did is enough to change the LaunchScreen of a Xamarin.iOS app. The steps are: 1.Create a new LaunchScreen1.Storyboard and add your custom view there. 2.Change the Launch Screen option in info.plist as you

Activity View Indicator isn't animating at LaunchScreen.storyboard

和自甴很熟 提交于 2020-08-20 06:23:29
问题 I want to use Activity View Indicator on my app while it's loading, so I have LaunchScreen.storyboard. I use "Behaviour - Animating" on my AVI, but it is not animating. When I use Act.V.Indic. not in LaunchScreen - it is animating. 回答1: The LaunchScreen storyboard is static. iOS actually creates an image from the LaunchScreen and displays that image. It is impossible to have any dynamic or animated content in a LaunchScreen storyboard. If your app takes time to load, then your app should

iOS Launch screens with logic

好久不见. 提交于 2020-08-12 01:23:05
问题 Is it possible to build some logic into the iOS launch screen storyboard? I want a 'splash' screen showing the title, only when the user launches my app for the first time. Then in subsequent launches, I'd like the launch screen to have an empty navigation controller. (If there's a way to do this programmatically/outside of storyboard/IB, more than happy to do this too). Thanks 回答1: No, not possible. The launch screen is not rendered by your app, but by the system, so it is static. Note that

Launch Screen storyboard migration issue

心已入冬 提交于 2020-07-09 14:12:48
问题 I have an app built in Objective C which uses Launch Screen Image Set as a splash screen. According to recent Apple's new Guidelines Apps for iPhone or iPad must be built with the iOS 13 SDK or later and use an Xcode storyboard to provide the app’s launch screen. Reference - https://developer.apple.com/news/?id=03262020b I removed the Launch image and added a LaunchScreen.storyboard with an UIImageView. After making the mentioned change all my screens following the Launch screen appear to

Launch Screen storyboard migration issue

試著忘記壹切 提交于 2020-07-09 14:03:29
问题 I have an app built in Objective C which uses Launch Screen Image Set as a splash screen. According to recent Apple's new Guidelines Apps for iPhone or iPad must be built with the iOS 13 SDK or later and use an Xcode storyboard to provide the app’s launch screen. Reference - https://developer.apple.com/news/?id=03262020b I removed the Launch image and added a LaunchScreen.storyboard with an UIImageView. After making the mentioned change all my screens following the Launch screen appear to

Hide status bar in Launch Screen

百般思念 提交于 2020-06-11 08:16:29
问题 By default the launch screen provides a status bar. Is it possible to hide the status bar in launch screen like a Twitter app ( iOS ). 回答1: To Hide Status Bar initially on launch screen, set Hide status bar check mark on ✓ OR In Your Info.plist add: Status bar is initially hidden YES . The above both option having same impact. Additionally To Hide Status Bar on specific ViewController override prefersStatusBarHidden with true override var prefersStatusBarHidden: Bool{ return true } 来源: https:

iOS Xcode LaunchScreen Storyboard not displaying

我们两清 提交于 2020-01-22 10:45:34
问题 I'm trying to use Xcode's LaunchScreen storyboard as my launch screen? All the questions that have previously been asked about this refer back to the old launch image or .xib method - trying to do it now with the new LaunchScreen storyboard that Xcode automatically generates instead. I've selected the LaunchScreen storyboard as my launch screen file in my Deployment Info: The storyboard itself confirms that it is set as the launch screen in it's file inspector. And the info.plist file

iOS: Update launch screen dynamically

狂风中的少年 提交于 2020-01-11 08:32:07
问题 I've designed a launch screen using story board. It's supposed to have 3 images. 2 of these are static, where as, i need to update one at run time (after downloading that from server). My understanding is that we can not add code for launch screen as there is no controller for this at backend. What i want to do is to use some default place-holder for the first time . Download & cache that dynamic image at some other point in application. And when user use the app for the 2nd time, show the

iOS: how to delay the launch screen?

江枫思渺然 提交于 2019-12-30 04:06:47
问题 When launch an app, the LaunchScreen.xib is removed as soon as all the assets are initialized. I want to make the launch screen stay for at least 1 sec. Is there a way to achieve this? Thank you! 回答1: You can create a view controller that uses the LaunchScreen storyboard, present it (not animated) on applicationDidFinishLaunching or applicationWillFinishLaunching , and dismiss it whenever you want. Keep in mind this is discouraged by Apple because it gives the impression that your app takes a

Different Launch Screen Image or Background Image Sizes for iOS devices

不想你离开。 提交于 2019-12-28 07:09:53
问题 I read some of those website links that explain about exporting different image sizes for iOS device. But I don't really understand of those explaining. (May be I am not good at in English language.) I found these dimension for launch screen. Please let me clarify my understanding to you guys. So, when I create an image, I must create a larger size(@3x) firstly and should export that image into smaller sizes (@2x, @1x). Am I right? For example, I create 1242x2208px (3x) image and scale to 2x