矩阵烟花
矩阵烟花 package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.display.Bitmap; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.filters.BlurFilter; import flash.geom.Point; [SWF(width="500",height="450")] public class MyColorPicker extends Sprite { private var pixelNum:int = 500; private var bm:Bitmap; private var bmd:BitmapData; private var container:Sprite; private var pixelList:Array = new Array(); private var gravity:Number = 0.1; private var ctf:ColorTransform = new ColorTransform(0.9, 0.96, 0.96); private