image

Image loading using pygame

本秂侑毒 提交于 2021-02-04 08:19:12
问题 This is the code for my background grid Background = pygame.display.set_mode((900 ,900)) Green = (45,198,14) Background.fill(Green) for i in range(0, 900, 50): pygame.draw.line(Background, (0, 0, 0), (0, i), (900, i)) pygame.draw.line(Background, (0, 0, 0), (i, 0), (i, 900)) pygame.display.update() while pygame.event.wait().type != pygame.QUIT: pass I can not get any images to load onto it would i have to convert this into n image and then a sprite or is there a way for me to load images onto

Image loading using pygame

微笑、不失礼 提交于 2021-02-04 08:18:08
问题 This is the code for my background grid Background = pygame.display.set_mode((900 ,900)) Green = (45,198,14) Background.fill(Green) for i in range(0, 900, 50): pygame.draw.line(Background, (0, 0, 0), (0, i), (900, i)) pygame.draw.line(Background, (0, 0, 0), (i, 0), (i, 900)) pygame.display.update() while pygame.event.wait().type != pygame.QUIT: pass I can not get any images to load onto it would i have to convert this into n image and then a sprite or is there a way for me to load images onto

require function not working with image in react

◇◆丶佛笑我妖孽 提交于 2021-02-04 08:12:04
问题 I've used <img src={require('./somRelativePath/image.jpg)} in React many times. However, this time it seems not to be working. There are no errors whatsoever (such as that the image was not found etc.) but the broken image on website. After inspecting the element I was somewhat confused by the transpiled result in browser: <img src="[object Module]" style="width: 5rem;"> It appears as if it loads the image as a component not the acutual file. I've created the app with npx create-react-app and

Load tensorflow images and create patches

我与影子孤独终老i 提交于 2021-02-04 08:11:30
问题 I am using image_dataset_from_directory to load a very large RGB imagery dataset from disk into a Dataset. For example, dataset = tf.keras.preprocessing.image_dataset_from_directory( <directory>, label_mode=None, seed=1, subset='training', validation_split=0.1) The Dataset has, say, 100000 images grouped into batches of size 32 yielding a tf.data.Dataset with spec (batch=32, width=256, height=256, channels=3) I would like to extract patches from the images to create a new tf.data.Dataset with

Pygame image transparency confusion [duplicate]

五迷三道 提交于 2021-02-02 09:51:06
问题 This question already has answers here : How can I make an Image with a transparent Backround in Pygame? (2 answers) How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate] (4 answers) pygame image background does not match main background (1 answer) How to make a surface with a transparent background in pygame (3 answers) Closed 3 months ago . I have read the top 20 posts relating to this issue here, read many examples on Google, tried using .convert() , .convert

Pygame image transparency confusion [duplicate]

荒凉一梦 提交于 2021-02-02 09:48:35
问题 This question already has answers here : How can I make an Image with a transparent Backround in Pygame? (2 answers) How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate] (4 answers) pygame image background does not match main background (1 answer) How to make a surface with a transparent background in pygame (3 answers) Closed 3 months ago . I have read the top 20 posts relating to this issue here, read many examples on Google, tried using .convert() , .convert

Pygame image transparency confusion [duplicate]

人盡茶涼 提交于 2021-02-02 09:47:25
问题 This question already has answers here : How can I make an Image with a transparent Backround in Pygame? (2 answers) How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate] (4 answers) pygame image background does not match main background (1 answer) How to make a surface with a transparent background in pygame (3 answers) Closed 3 months ago . I have read the top 20 posts relating to this issue here, read many examples on Google, tried using .convert() , .convert

android app to make mp4 video from image

大憨熊 提交于 2021-02-02 09:28:45
问题 I take a picture from the camera preview and then save the obtained byte array into a jpeg file. Now I want to save/encode that image file(jpeg) as a video file (mp4) of 2 seconds duration. I know about MediaMuxer in Android 4.3 and I tried with the examples from https://android.googlesource.com/platform/cts/+/jb-mr2-release/tests/tests/media/src/android/media/cts/EncodeDecodeTest.java, but with no success i.e I get a blank video mp4 file. I transformed an image to mp4 video with ffmpeg

Swift5 MacOS ImageResize memory issue

偶尔善良 提交于 2021-02-02 03:43:50
问题 I am new to Mac OS App Development with Swift. But I tried to make the simple ImageResizer app. I have to resize 50k images. After 10 hours, the memory has increased to nealy 120GB. I thought Swift also has Garbage collector. Why does it increase memory? I will show you my code. for i in 0..<paths.count { let path = paths[i] if let image = NSImage(contentsOf: path) { ... if self.resize(image: image, size: size, to: URL(fileURLWithPath: resizedImagePath)) { print("Image saved to \

Swift5 MacOS ImageResize memory issue

余生颓废 提交于 2021-02-02 03:43:48
问题 I am new to Mac OS App Development with Swift. But I tried to make the simple ImageResizer app. I have to resize 50k images. After 10 hours, the memory has increased to nealy 120GB. I thought Swift also has Garbage collector. Why does it increase memory? I will show you my code. for i in 0..<paths.count { let path = paths[i] if let image = NSImage(contentsOf: path) { ... if self.resize(image: image, size: size, to: URL(fileURLWithPath: resizedImagePath)) { print("Image saved to \