heuristics

Linear Conflict violating admissibility and driving me insane

我们两清 提交于 2021-02-07 20:30:29
问题 When Two tiles tj and tk are in a linear conflict if tj and tk are in the same line, the goal positions of tj and tk are both in that line, tj is to the right of tk and goal position of tj is to the left of the goal position of tk. The linear conflict adds at least two moves to the Manhattan Distance of the two conflicting tiles, by forcing them to surround one another. Therefore the heuristic function will add a cost of 2 moves for each pair of conflicting tiles. The Linar Conflict Heuristic

How to use the A* path finding algorithm on a grid less 2D plane?

不羁的心 提交于 2021-02-07 08:16:52
问题 How can I implement the A* algorithm on a gridless 2D plane with no nodes or cells? I need the object to maneuver around a relatively high number of static and moving obstacles in the way of the goal. My current implementation is to create eight points around the object and treat them as the centers of imaginary adjacent squares that might be a potential position for the object. Then I calculate the heuristic function for each and select the best. The distances between the starting point and

How to use the A* path finding algorithm on a grid less 2D plane?

大兔子大兔子 提交于 2021-02-07 08:14:02
问题 How can I implement the A* algorithm on a gridless 2D plane with no nodes or cells? I need the object to maneuver around a relatively high number of static and moving obstacles in the way of the goal. My current implementation is to create eight points around the object and treat them as the centers of imaginary adjacent squares that might be a potential position for the object. Then I calculate the heuristic function for each and select the best. The distances between the starting point and

System design: Preventing/detecting vote fraud [closed]

泄露秘密 提交于 2020-12-02 07:05:48
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 19 days ago . Improve this question In light of the recent vote fraud incident here, I was wondering if anyone out there is familiar with building systems for preventing or detecting undesirable voting behavior. I imagine the technology is widely used in search engines, online advertising (e.g.

How to solve 15-puzzle paradigm in Prolog with Manhattan & Hamming Heuristics

半腔热情 提交于 2020-04-11 05:32:29
问题 I have this implementation of the 15-puzzle game, using Prolog (Swipl). I have already implemented the A* search using Manhattan heuristic, but now I need to add hamming heuristic. Do yo know how to implement it? :- op(400,yfx,'@'). resolver(Estado,MovimientosSolucion) :- evaluar(Estado,0,F), buscarSolucion([Estado@0@F@[]],S), reverse(S,MovimientosSolucion). evaluar(Estado,Profundidad,F) :- evaluarCoste(Estado,Coste), F is Profundidad + Coste. buscarSolucion([Estado@_@_@MovimientosSolucion|_]

How to solve 15-puzzle paradigm in Prolog with Manhattan & Hamming Heuristics

六月ゝ 毕业季﹏ 提交于 2020-04-11 05:32:08
问题 I have this implementation of the 15-puzzle game, using Prolog (Swipl). I have already implemented the A* search using Manhattan heuristic, but now I need to add hamming heuristic. Do yo know how to implement it? :- op(400,yfx,'@'). resolver(Estado,MovimientosSolucion) :- evaluar(Estado,0,F), buscarSolucion([Estado@0@F@[]],S), reverse(S,MovimientosSolucion). evaluar(Estado,Profundidad,F) :- evaluarCoste(Estado,Coste), F is Profundidad + Coste. buscarSolucion([Estado@_@_@MovimientosSolucion|_]

What is the minimum cost to connect all the islands?

柔情痞子 提交于 2020-04-05 06:58:05
问题 There is a grid of size N x M . Some cells are islands denoted by '0' and the others are water . Each water cell has a number on it denoting the cost of a bridge made on that cell. You have to find the minimum cost for which all the islands can be connected. A cell is connected to another cell if it shares an edge or a vertex. What algorithm can be used to solve this problem? What can be used as a brute force approach if the values of N, M are very small, say NxM <= 100? Example : In the

What is the difference between heuristics and metaheuristics?

别来无恙 提交于 2020-01-30 13:50:18
问题 After some research about algorithms I found two terms which confuses me. I've read at least 20 papers and yet, there aren't any clear definition about either. I hope someone can help me tell the difference between heuristics and metaheuristics algorithms. And if possible, add the source of it. ps: I already know what the meaning is of the words, but I don't know what the exact difference is between them in computer science. thanks in advance 回答1: You could think of a heuristic like an

Heuristics for splitting full names

谁说胖子不能爱 提交于 2020-01-05 05:52:16
问题 Splitting a full name into first and last names is an unsolvable problem because names are really, really complicated. As a result, my model, which represents authors and other contributors to a book, includes both name and filingName fields, where filingName should usually be "Last, First" (for Western names). However, as a convenience for my users, I'd like to have my app make a reasonable guess at the filing name when the user fills in the regular name. The user can edit the filing name if

Understanding A* heuristics for single goal maze

旧城冷巷雨未停 提交于 2020-01-02 04:04:42
问题 I have a maze like the following: |||||||||||||||||||||||||||||||||||| | P| | ||||||||||||||||||||||| |||||||| | | || | | ||||||| || | | || | | | | |||| ||||||||| || ||||| | || | | | | || || | | || | | | | | |||| ||| |||||| | | | | | | | || |||||||| | | || | | |||||||| || || ||||| | || | || ||||||||| || | | |||||| ||||||| || |||||| | |||||| | |||| || | | | |||||| ||||| | || || ||||| | |||||| | ||||| || | | |||||| ||||||||||| || || | |||||||||| |||||| | |+ |||||||||||||||| | ||||||||||||||||||