gravity

How do I attach a pdf file to a Gravity Forms Notification?

前提是你 提交于 2019-12-11 08:18:12
问题 Gravity forms offers a way to attach files from the file uploader (See code below), but how would I change this code to simply attach my own PDF file from either a hidden field value or simply paste the pdf file within this code? I tried a few things but it didn't work. Any help would be appreciated! add_filter( 'gform_notification', 'change_user_notification_attachments', 10, 3 ); function change_user_notification_attachments( $notification, $form, $entry ) { //There is no concept of user

How to simulate a gravity for one sprite in cocos2d without a physics engine?

送分小仙女□ 提交于 2019-12-11 07:39:59
问题 I would like to simulate "gravity" for one sprite. I defined a CGPoint which holds the gravity values. And I have tick method. //in my init I defined this: gravity = ccp(0.0f, -1.0f); -(void)tick:(ccTime) dt { if (enableGravity_) { //simulate gravity velocity_.x += gravity_.x; velocity_.y += gravity_.y; self.position = CGPointMake(position_.x + velocity_.x, position_.y + velocity_.y); } if (isAcceleratingEnabled_) { //I move my sprite here float angle = self.rotation; float vx = cos(angle * M

How can one align spinners right to left?

为君一笑 提交于 2019-12-11 03:30:35
问题 Can anyone tell me what do I do wrong? :( I have 2 Spinners and two TextViews that I want to align right. I have set everything to right but still everything is left aligned. Here is how it looks like: But I want it too look like this: And here is my XML code: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:layout

Programmatically set TextView gravity right in a TableRow

混江龙づ霸主 提交于 2019-12-11 02:33:32
问题 I know this has been asked several times over, but can't seem to get it to work correctly in my situation. I am trying to get the last column to align right in a table that is generated programatically. I know I need to apply the LayoutParams to the row and all the inner children, and I know that I need to set the Gravity to the TextView, not the row, but I have tried all the permutations I can think of and can't seem to get the last column to align right. Here is my XML layout: <!--Open

TextView gravity not working on API 18 or higher

点点圈 提交于 2019-12-10 23:37:59
问题 I have an TextView wich overlaps some other view. Everything works great, except the gravity on API equal or higher than 18. Here is my TextView: <TextView android:id="@+id/overlappingTextView" android:layout_width="0dp" android:layout_height="0dp" android:layout_alignBottom="@id/behindLinearLayout" android:layout_alignLeft="@id/behindLinearLayout" android:layout_alignRight="@id/behindLinearLayout" android:layout_alignTop="@id/behindLinearLayout" android:background="@drawable/overlapping_bg"

Calculate gravity/jump in pygame

拈花ヽ惹草 提交于 2019-12-10 22:56:53
问题 What is the best way to calculate gravity in pygame? I basically just need it so when the player pushes "Up", the character jumps. Here is my code so far (just a white screen with a red block that moves around) import pygame import random # Define colors black = ( 0, 0, 0) white = ( 255, 255, 255) green = ( 0, 255, 0) red = ( 255, 0, 0) #Classes class Player(pygame.sprite.Sprite): def __init__(self, color, width, height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width,

Robot Model drops off the floor after running the simulation

拟墨画扇 提交于 2019-12-10 18:51:54
问题 I imported a model in webots simulation from URDFs in ROS. The robot is a tricycle drive with 3 castor wheels. I have followed the wheel style as in the webots style guide and changed accordingly. My problem is that when I run the simulation the robot's wheels drops off the floor and is not able to move. Just chassis is on the floor and the wheels hangs down. 回答1: Your robot is probably too heavy for the physics configuration. You can fix this by changing the fields values of the WorldInfo

Simulate the gravitational pull of a star?

隐身守侯 提交于 2019-12-10 14:57:51
问题 I'm making a game where the player will ( on release of mouseclick ) shoot a "star" in a certain direction at an initial speed determined by how far he dragged the mouse before releasing. I have a "planet" ( stationary circle ) on the canvas that I want to exert a gravitational pull on the moving planet. I believe I'm using the right formulas for gravitational force and such, and I have it partially working - the planet affects the planet's trajectory up until a certain point, when the star

基于数据库结构同步ElasticSearch索引对象

笑着哭i 提交于 2019-12-10 13:50:52
起因 由于业务的特点有时候数据会需要复杂的查询逻辑才能得到,由于数据库本身对于复杂查询的支持不足,那么把数据同步到能力中间件就成了常用的解决方案,而同步到Elasticsearch就是其中一种。 方案选型 我们使用的数据源是MySql,选择同步到ES,想法是通过订阅Binlog实现,减少侵入性。 解决方案其实也有一些,比如: go-mysql-elasticsearch 、 canal 、 gravity 然而这些方案通常只支持1对1建索引,也就是一张表一个索引,而数据表中的1对1和1对多关系则无法在索引中体体现。而业务中又常需要这种关系。因此综合考虑还是基于gravity做个插件。 gravity是摩拜开源的数据同步中间件,目前数据源支持:MySql和Mongo,TiDB和PostgreSQL在开发中,同步目标支持:MySQL/TiDB和Kafka,Elasticsearch还在bate阶段,并且支持6. EsModel同步插件 项目地址: gravity 欢迎star :)。 同步策略 支持主表及一对一和一对多字表的同步,可以同步到一个索引结构中。 一对一关系支持以平铺或子对象形式同步。 支持ES版本:6、7 例如有四张表: student 、 student_class 、 student_detail 、 student_parent 其中 student 是学生表(主表)

php imagick setGravity function doesn't work with compositeImage() function

冷暖自知 提交于 2019-12-10 13:09:41
问题 I'm using php Imagick class for a project I try to composite an image changing the gravity of the image What I mean is, I want to composite the target image to middle or to the top center I use .... $imageOrg->setGravity(imagick::GRAVITY_CENTER); //I wrote this for an example, position will be set by the visitor $imageOrg->compositeImage($over, Imagick::COMPOSITE_DEFAULT, 0, 0); .... But either setGravity() or setImageGravity() functions don't work. Please help! 回答1: $imageOrg->compositeImage