Why do vertex normals flip after rotating 3D point cloulds?
问题 I have two samples of 3D point cloud of human face. The blue point cloud denote target face and the red point cloud indicates the template. The image below shows that the target and template face are aligned in different directions (target face roughly along x-axis, template face roughly along y-axis). Figure 1: The region around the nose is displayed in Figure 1. I want to rotate my target face (blue face) with nasal tip as the center of rotation (I translated the target to the template