OpenGL drawing triangle doesn't show + glClearColor not setting screen color
问题 I have a project im working on where it creates a window, creates the vertex and shaders, shader program, MemoryBuffer, etc... I have gotten through a ton of errors so far, and there are no errors when I run the code. The glClearColor() call doesn't set the screen color, and no triangle is drawn. Tutorial I'm following: https://github.com/SilverTiger/lwjgl3-tutorial/wiki/Rendering Main: public class DungeonRunners { private double lastTick; private float timeCount; private int fps; private