fullscreen

How to make an Alert dialog in full screen in Android?

核能气质少年 提交于 2019-12-09 14:30:47
问题 How to make an Alert Dialog in full screen in Android? 回答1: Try below code AlertDialog.Builder alertDialog = new AlertDialog.Builder(this,android.R.style.Theme_Black_NoTitleBar_Fullscreen); 回答2: you must create a custom style for your dialog in your style.xml <style name="DialogTheme" parent="android:Theme.Dialog"> <item name="android:layout_width">fill_parent</item> <item name="android:layout_height">fill_parent</item> <!-- No backgrounds, titles or window float --> <item name="android

How can I exit Fullscreen mode in Pygame?

旧城冷巷雨未停 提交于 2019-12-09 11:31:04
问题 It may be a silly question, but It's a silly problem that I can't find a doc for it. Pygame gives me these flags for display.set.mode(): pygame.FULLSCREEN create a fullscreen display pygame.DOUBLEBUF recommended for HWSURFACE or OPENGL pygame.HWSURFACE hardware accelerated, only in FULLSCREEN pygame.OPENGL create an OpenGL renderable display pygame.RESIZABLE display window should be sizeable pygame.NOFRAME display window will have no border or controls Ok, I can enter the Fullscreen mode..

Fullscreen app in wince 6.0 c#

醉酒当歌 提交于 2019-12-09 10:31:11
问题 I have my app and want to make it run in full-screen mode, no task-bar. I found out how to hide the windows bar but when I start my app it doesn't cover the space of the windows task-bar, despite this last is hidden. I found this but it didn't work. I couldn't find examples of this regarding to wince. I have FormBorderStyle = None , and WindowsState = Maximized SOLUTION: I find a way of doing it. An important tip is to have the WindowState = Normal (it took me some time to find this problem).

Can I display image in full screen mode with PIL?

和自甴很熟 提交于 2019-12-09 06:51:14
问题 How to display image on full screen with Python Imaging Library? from PIL import Image img1 = Image.open ('colagem3.png'); img1.show (); DISPLAY ON FULL SCREEN MODE! 回答1: Core of the problem PIL has no native way of opening an image in full screen. And it makes sense that it can't. What PIL does is it simply opens your file in the default .bmp file viewing program (commonly, Windows Photos on Windows [although this is Windows version dependent]). In order for it to open that program in full

Exit full screen when “esc” is pressed (using javascript with electron)

谁说我不能喝 提交于 2019-12-08 18:39:39
问题 I'm working on an app (with electron) and I would like users to be able to exit fullscreen mode when pressing "esc". I tried different methods, in vain. Here is the code who launch the app in a new browser window in fullscreen mode and display and HTML/CSS content : 'use strict'; const electron = require('electron'); // Module to control application life. const app = electron.app; // Module to create native browser window. const BrowserWindow = electron.BrowserWindow; // Keep a global

Full-Screen Exclusive mode error

余生长醉 提交于 2019-12-08 14:19:49
问题 I want to use Full Screen mode, but I keep getting a complicated error when I press "F". I am using eclipse and it does not show any errors and everything is imported. If anyone is good with code, can you tell me what I did wrong? A snippet of the code: GraphicsEnviroment ge = GraphicsEnviroment.getLocalGraphicsEnviroment(); GraphicsDevice gd = ge.GetDefaultScreenDevice(); private boolean FullScreen = false; JFrame frame = new JFrame(TITLE); // Not shown: The JFrame is set up etc., and a

FullScreen image through tap on TableCell's image

半世苍凉 提交于 2019-12-08 13:03:06
问题 I'm trying to show a fullscreen picture from a smaller one included in a custom UITableViewCell. My code is highly linked to this article By the way, in this example, the frame : [[UIScreen mainScreen] bounds] is not the good one for me. It's the an UIScrollView 's bounds that I've got. I this to add the main screen through a variable inside the cell directly when each cell is created. So I've customized the previous example like this : //viewDidLoad self.globalView.frame = [[UIScreen

FULL SCREEN WINDOW code working in Chrome, Not working in Firefox

拜拜、爱过 提交于 2019-12-08 12:52:27
问题 Already i have posted my question for full screen and i got the solution, How to do FULL SCREEN WINDOW functionality while clicking the button in Angular 2?. This solution is working fine for Chrome browser. But, Full screen window is not working In Firefox browsers Here is my code: <button (click)="fullscreen()">Click</button> fullscreen() { let elem = document.body; let methodToBeInvoked = elem.requestFullscreen || elem.webkitRequestFullScreen || elem['mozRequestFullscreen'] || elem[

How to set Alert Dialog height and width in Android?

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-08 08:33:06
问题 Here is my code: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); context = this; AlertDialog alertChoice = new AlertDialog.Builder(context).create(); alertChoice.setTitle("Title"); alertChoice.setView(ViewDialogScreen("Test")); alertChoice.show(); } private View ViewDialogScreen(String strText) { LinearLayout llay = new LinearLayout(context); llay.setLayoutParams(new LayoutParams(320, 400)); TextView tv = new TextView(context); tv.setText

Pressing a Key in a game which will make my program click 'Start'

左心房为你撑大大i 提交于 2019-12-08 07:07:43
问题 I am currently doing a program which will Announce and Countdown from example lets say 5 minutes, So when you press Start button it will count down from 5 minutes to 0, The thing that I would like to have is this: If I am in a full-screen game, for example World of Warcraft , League of Legends, or any game with full screen graphics and I press Numpad 8 , I want the program to click start on Button 1 . This should be possible since I've seen it before but I don't know how to do it. 回答1: I