Flutter

Execution failed for task ':google_sign_in:verifyReleaseResources'

对着背影说爱祢 提交于 2021-02-10 05:37:15
问题 Ok so I have been building my flutter application , however, i can't figure you what to do in case of this error. I have been following this blog https://flutter.dev/docs/deployment/android , for the release build of my app .Everything worked fine , until i added flutter build apk --split-per-abi It gave me the following error, FAILURE: Build failed with an exception. ' Execution failed for task ':google_sign_in:verifyReleaseResources'. > java.util.concurrent.ExecutionException: com.android

Flutter initializaiton in VSCode

最后都变了- 提交于 2021-02-10 04:14:22
问题 I've been working on a flutter project using VS Code. And when I opened my project today, there is a notification stating "Initializing flutter. This may take a few minutes", and it's struck there. Also, all the commands such as "flutter run" and "flutter doctor" are perfectly running and I am able to run my app through the terminal. But the other options such as Run Without Debugging are not working, and also the code auto-complete is showing no suggestions. Can anyone please help me in

scrollbar with drag effect in flutter

蓝咒 提交于 2021-02-10 04:01:29
问题 I need to implement scrolling bars in form. This is for web users by clicking on scrolling bar, they can navigate. Scrollbar class in flutter works for touch device, but not with mouse based input. I've tried using "draggable_scrollbar" library from pub.dev, however it only accepts ListView as child. My code: Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('My form'), ), body: Padding( padding: const EdgeInsets.all(16.0), child: Scrollbar( child:

scrollbar with drag effect in flutter

允我心安 提交于 2021-02-10 04:01:27
问题 I need to implement scrolling bars in form. This is for web users by clicking on scrolling bar, they can navigate. Scrollbar class in flutter works for touch device, but not with mouse based input. I've tried using "draggable_scrollbar" library from pub.dev, however it only accepts ListView as child. My code: Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('My form'), ), body: Padding( padding: const EdgeInsets.all(16.0), child: Scrollbar( child:

scrollbar with drag effect in flutter

醉酒当歌 提交于 2021-02-10 04:00:29
问题 I need to implement scrolling bars in form. This is for web users by clicking on scrolling bar, they can navigate. Scrollbar class in flutter works for touch device, but not with mouse based input. I've tried using "draggable_scrollbar" library from pub.dev, however it only accepts ListView as child. My code: Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('My form'), ), body: Padding( padding: const EdgeInsets.all(16.0), child: Scrollbar( child:

scrollbar with drag effect in flutter

与世无争的帅哥 提交于 2021-02-10 04:00:25
问题 I need to implement scrolling bars in form. This is for web users by clicking on scrolling bar, they can navigate. Scrollbar class in flutter works for touch device, but not with mouse based input. I've tried using "draggable_scrollbar" library from pub.dev, however it only accepts ListView as child. My code: Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('My form'), ), body: Padding( padding: const EdgeInsets.all(16.0), child: Scrollbar( child:

Using AssetManager class from Android NDK in a Flutter app

♀尐吖头ヾ 提交于 2021-02-10 03:04:43
问题 I've been trying to use the Android NDK's AssetManager class in my Flutter app, that works with Google Oboe, to access to audio files. Following this example in the Oboe repository, I learned that they obtain the AssetManager from Java like this: JNIEXPORT void JNICALL Java_com_google_oboe_sample_rhythmgame_MainActivity_native_1onStart(JNIEnv *env, jobject instance, jobject jAssetManager) { AAssetManager *assetManager = AAssetManager_fromJava(env, jAssetManager); if (assetManager == nullptr)

Using AssetManager class from Android NDK in a Flutter app

女生的网名这么多〃 提交于 2021-02-10 03:03:28
问题 I've been trying to use the Android NDK's AssetManager class in my Flutter app, that works with Google Oboe, to access to audio files. Following this example in the Oboe repository, I learned that they obtain the AssetManager from Java like this: JNIEXPORT void JNICALL Java_com_google_oboe_sample_rhythmgame_MainActivity_native_1onStart(JNIEnv *env, jobject instance, jobject jAssetManager) { AAssetManager *assetManager = AAssetManager_fromJava(env, jAssetManager); if (assetManager == nullptr)

Flutter show marker's infoWindowText by default in Google map widget

半世苍凉 提交于 2021-02-10 03:01:41
问题 Can anyone suggest if there is a way of keeping infoWindowText showing when I open the Google map widget in Flutter (without having to click the marker first)? or a similar way of keeping a Text widget above a specific marker? Thanks in advance ~~ 来源: https://stackoverflow.com/questions/54745550/flutter-show-markers-infowindowtext-by-default-in-google-map-widget

Flutter show marker's infoWindowText by default in Google map widget

二次信任 提交于 2021-02-10 03:01:27
问题 Can anyone suggest if there is a way of keeping infoWindowText showing when I open the Google map widget in Flutter (without having to click the marker first)? or a similar way of keeping a Text widget above a specific marker? Thanks in advance ~~ 来源: https://stackoverflow.com/questions/54745550/flutter-show-markers-infowindowtext-by-default-in-google-map-widget