How to delay the Drag-Start to combine move and Drag-And-Drop dynamically
问题 I want to provide an application that: allows to move images around (here a rectangle) if that object is moved out of the working area, start Drag-and-Drop for transfere to other applications So the javafx DragDetected() would come too soon during the object move on the canvas area, I suppress the onDragDetected() handling and in the onMouseDragged() handler I tried to convert the MouseDrag event into a Drag event using event.setDragDetect(true); But the onDragDetected() comes never again....