Segmentation fault at 'ilutGLLoadImage'
问题 Anyone happen to know why I'm getting a segmentation fault at line 2 below (this is after all my glInit stuff)? I've tried different image formats (.jpeg, .png, .bmp, all from internet). Debug tips or anything helps! If you wanna see more source, ask and I'll edit promptly. ilutRenderer(ILUT_OPENGL); GLuint tex1 = ilutGLLoadImage("/home/brent/Desktop/myimage.jpeg"); gdb backtrace, for what it's worth: #0 0x00000000 in ?? () #1 0x021b318e in ilDetermineType ( FileName=0x804ad84 "/home/brent