Serializing C++ objects
问题 I would like to implement a Serialization Class which takes in an object and converts it into a binary stream and stored in a file. Later, the object should be reconstructed from a file. Though this functionality is provided by BinaryFormatter in C#, I would like to design my own Serialization class from scratch. Can someone point to some resources ? Thanks in advance 回答1: I have been using boost::serialization library for a while now and I think it is very good. You just need to create the