deque

Deque vs Queue Speed

时光毁灭记忆、已成空白 提交于 2020-01-23 07:32:11
问题 I was working on a problem on LeetCode (Here). When I finished the problem, I came up with: class MovingAverage { std::deque<int> numsToAverage; int maxSize; int currentTotal; public: /** Initialize your data structure here. */ MovingAverage(int size) { maxSize = size; currentTotal = 0; } double next(int val) { currentTotal += val; numsToAverage.push_back(val); if (numsToAverage.size() > maxSize) { currentTotal -= numsToAverage[0]; numsToAverage.pop_front(); } return (double)currentTotal /

Vector and deque initialization or push_back causes SIGABRT error

不想你离开。 提交于 2020-01-15 05:08:06
问题 I'm getting a weird error, when initializing my deque or vector. I'm using QtCreator and a CMake-Project. If I use a deque, it aborts on initialization: std::deque<int> myValues; // <-- abort here for (int i=0;i<10;++i) { myValues.push_back(i); } when I use deque, it aborts on push_back: std::vector<int> myValues; for (int i=0;i<10;++i) { myValues.push_back(i); // <-- abort here } I can't find out why this is happening now (it worked that way all the time). Both aborts happen inside _gnu_cxx:

Building a multithreaded work-queue (consumer/producer) in C++

生来就可爱ヽ(ⅴ<●) 提交于 2020-01-12 17:23:59
问题 I have the following scenario: I have a single thread that is supposed to fill a container with pairs of integers (in essence, task descriptions), and I have a large number of worker threads (8-16) that should take elements from this container and perform some work. I thought the problem could be easily solved by a blocking queue -- e.g. on item-removal, threads synchronize access to the queue, and sleep if there is no data available. I (perhaps wrongly) assumed that something like this

Building a multithreaded work-queue (consumer/producer) in C++

狂风中的少年 提交于 2020-01-12 17:23:06
问题 I have the following scenario: I have a single thread that is supposed to fill a container with pairs of integers (in essence, task descriptions), and I have a large number of worker threads (8-16) that should take elements from this container and perform some work. I thought the problem could be easily solved by a blocking queue -- e.g. on item-removal, threads synchronize access to the queue, and sleep if there is no data available. I (perhaps wrongly) assumed that something like this

C++ deque: when iterators are invalidated

人盡茶涼 提交于 2020-01-09 09:02:29
问题 Please correct me if I am wrong. Thank you! insert and erase will relocate elements, but elements before the position where insertion/erasure takes place don't relocate and hence their iterators remain valid. push_back and pop_back don't invalidate any iterators. push_front and pop_front invalidate all iterators. swap won't relocate elements, but somehow I think it should invalidate iterators. 回答1: push_back() and push_front() are defined in terms of insert() . Similarly, pop_back() and pop

Queue performance wise which is better implementation - Array or Linked list

为君一笑 提交于 2020-01-01 03:24:18
问题 Which way gives the faster enqueueing and dequeuing when I have to insert very few elements, Is array better than a linked list? I need to insert few element and I have to remove and read that removed element from queue. If it is array I may have to modify the indexes every time I remove an element. Inserting and deleting may happen simultaneously also. Which one is better from below case? typedef struct{ mylist list; struct mylistQ *next; }mylistQ; Array Code static mylist myListQ[QUEUESIZE

python: deque vs list performance comparison

流过昼夜 提交于 2019-12-28 03:40:20
问题 In python docs I can see that deque is a special collection highly optimized for poping/adding items from left or right sides. E.g. documentation says: Deques are a generalization of stacks and queues (the name is pronounced “deck” and is short for “double-ended queue”). Deques support thread-safe, memory efficient appends and pops from either side of the deque with approximately the same O(1) performance in either direction. Though list objects support similar operations, they are optimized

【STL记录】Containers--Deques

雨燕双飞 提交于 2019-12-27 18:06:01
【推荐】2019 Java 开发者跳槽指南.pdf(吐血整理) >>> Deque和vector很像,区别是deque可以在两头插入和删除。 要使用deque,需加上头文件: #include <deque> 一、Abilities of Deque 1.deque与vector的不同之处 在头尾插入和移除元素都很快 访问元素的内部结构更加间接,因此访问和移动稍慢 Iterator必需是smart pointer而不是ordinary pointer,因为要在不同blocks之间跳 deque能包含更多的元素,所以max_size()更大一些 Deques不提供控制capacity和再分配的支持 当不在使用时,内存空间将释放 所以,当满足一下条件时,使用deque: 在两端插入和移除元素 不指向Container的元素 重要的一点是当不再使用时container会释放内存(并不能保证一定会发生) 2.Constructors and Destructor Operation Effect deque<Elem> c Default constructor:创建一个空的deque deque<Elem> c(c2) Copy constructor:通过复制c2创建c deque<Elem> c = c2 Copy constructor:通过复制c2创建c deque<Elem>

Double-sided queue problem

拜拜、爱过 提交于 2019-12-25 07:49:13
问题 I am trying to run this method to insert a generic value (EltType) into an double sided queue(deque), but I keep getting an outOfBoundsException that I just can't figure out. Would anyone please be able to help me with this ? This is just an extract from the code, but I think it can be pieced together from this! private final int CAPACITY = 10; private int capacity; private int end; private EltType deque[]; public ArrayBasedDeque() { this.capacity = CAPACITY; deque = (EltType[]) (new Object

Does binary search have logarithmic performance of deque C++ data structure?

隐身守侯 提交于 2019-12-24 11:06:38
问题 The standard says that std::binary_search(...) and the two related functions std::lower_bound(...) and std::upper_bound(...) are O(log n) if the data structure has random access. So, given that, I presume that these algorithms have O(log n) performance on std::deque (assuming its contents are kept sorted by the user). However, it seems that the internal representation of std::deque is tricky (it's broken into chunks), so I was wondering: does the requirement of O(log n) search hold for std: