达美航空

实验三

时光总嘲笑我的痴心妄想 提交于 2019-12-05 01:16:12
#include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause"); return 0; } #include <stdio.h> #include <stdlib.h

实验三

纵然是瞬间 提交于 2019-12-05 01:10:52
// 一元二次方程求解 // 重复执行, 直到按Ctrl+D或Ctrl+E结束 // #include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a,. b, c:\n"); } system("pause");

实验三

ぐ巨炮叔叔 提交于 2019-12-05 01:10:27
#include <stdio.h> #include <stdlib.h> int main() { int number, max, min, n; n=1; printf("输入第%d个数: ", n); scanf("%d", &number); max = number; min = number; while(n<5) { n++; printf("输入第%d个数: ", n); scanf("%d", &number); if(number>=max) max = number; else if(number<=min) min = number; } printf("最大数为: %d\n", max); printf("最小数为: %d\n", min); system("pause"); return 0; } #include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n");

实验3

给你一囗甜甜゛ 提交于 2019-12-05 01:06:12
#include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause"); return 0; } #include <stdio.h> #include <stdlib.h

golang并发--syn/atomic包

…衆ロ難τιáo~ 提交于 2019-12-05 00:09:30
sync/atomic包提供了原子操作,即进行过程中不能被中断的操作。 该包提供的可进行原子操作类型包括int32,int64,uint32,uint64,uintptr,unsafe.Pointer,共六个。 这些函数提供的原子操作共有五种:增减,比较并交换,载入,存储和交换。 增减 Add 函数名称都以Add为前缀,并后跟针对的具体类型的名称: func AddInt32(addr *int32, delta int32) (new int32) AddInt64(addr *int64, delta int64) (new int64) func AddUint32(addr *uint32, delta uint32) (new uint32) func AddUint64(addr *uint64, delta uint64) (new uint64) func AddUintptr(addr *uintptr, delta uintptr) (new uintptr) 被操作的类型只能是数值类型,int32,int64,uint32,uint64,uintptr类型可以使用原子增或减操作。 第一个参数值必须是一个指针类型的值,以便施加特殊的CPU指令。 第二个参数值的类型和第一个被操作值的类型总是相同的。 示例: package main import ( "sync

WPF弹性、惯性效果应用

让人想犯罪 __ 提交于 2019-12-04 23:42:06
WPF弹性、惯性效果。已发布在了一些网站,都是这里写的 代码改编自微软示例代码库 // Copyright © Microsoft Corporation. All Rights Reserved. // This code released under the terms of the // Microsoft Public License (MS-PL, http://opensource.org/licenses/ms-pl.html.) 就3个函数 /// </summary> /// <param name="translation_control">需动画的组件</param> /// <param name="mode">模式:0-弹性,2-惯性</param> /// <param name="orientation">方向:0-正向,1-反向</param> /// <param name="axis">轴:0-左右,1-上下</param> /// <param name="delay">延时</param> /// <param name="_begin">开始动画位置</param> /// <param name="_end">结束动画位置</param> /// <param name="amplitude">振幅</param> /// <param

实验三

坚强是说给别人听的谎言 提交于 2019-12-04 22:56:25
#include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause"); return 0; } 2 #include <stdio.h> #include <stdlib

实验三

前提是你 提交于 2019-12-04 21:59:12
// 一元二次方程求解 // 重复执行, 直到按Ctrl+D或Ctrl+E结束 // #include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause"); return

实验3

一个人想着一个人 提交于 2019-12-04 21:57:59
part1.1 // 一元二次方程求解 // 重复执行, 直到按Ctrl+D或Ctrl+E结束 // #include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause")

实验3

醉酒当歌 提交于 2019-12-04 21:57:09
// 一元二次方程求解 // 重复执行, 直到按Ctrl+D或Ctrl+E结束 // #include <math.h> #include <stdio.h> #include <stdlib.h> int main() { float a, b, c, x1, x2; float delta, real, imag; printf("Enter a, b, c: "); while(scanf("%f%f%f", &a, &b, &c)) { if(a == 0) printf("not quadratic equation.\n"); else { delta = b*b - 4*a*c; if(delta >= 0) { x1 = (-b + sqrt(delta)) / (2*a); x2 = (-b - sqrt(delta)) / (2*a); printf("x1 = %f, x2 = %f\n", x1, x2); } else { real = -b/(2*a); imag = sqrt(-delta) / (2*a); printf("x1 = %f + %fi, x2 = %f - %fi\n", real, imag, real, imag); } } printf("Enter a, b, c:\n"); } system("pause"); return