CAEmitterLayer not rendering when -renderInContext: of superlayer is called
问题 I have a drawing app and I would like for my users to be able to use particle effects as part of their drawing. Basically, the point of the app is to perform custom drawing and save to Camera Roll or share over the World Wide Web. I encounted the CAEmitterLayer class recently, which I reckon would be a simple and effective way to add particle effects. I have been able to draw the particles onscreen in the app using the CAEmitterLayer implementation. So rendering onscreen works fine. When I go