Layer-backed OpenGLView redraws only if window is resized
问题 I have a window with a main view of type NSView and a subview which is a subclass of NSOpenGLView whose name is CustomOpenGLView . The subclass of NSOpenGLView is obtained through a Custom View in Interface Builder and by setting its class to CustomOpenGLView . This is made according to the Apple Sample Code Layer Backed OpenGLView. The app is made to draw something to the OpenGLContext every, let's say, 0.05 seconds. With Core Animation Layer disabled I am able to see the moving object in