Using minimax search for card games with imperfect information
问题 I want to use minimax search (with alpha-beta pruning), or rather negamax search, to make a computer program play a card game. The card game actually consists of 4 players. So in order to be able to use minimax etc., I simplify the game to "me" against the "others". After each "move", you can objectively read the current state's evaluation from the game itself. When all 4 players have placed the card, the highest wins them all - and the cards' values count. As you don't know how the