apk

Are unaligned android APK's the same as unsigned APK? need to generate release apk that is unsigned

。_饼干妹妹 提交于 2019-12-11 04:27:59
问题 I need to generate an APK in android studio that is unsigned. I saw a few other questions about this. Export unsigned apk from a Gradle Project in Android Studio The best answer I saw was to go into the gradle tasks an execute assembleRelease. This generates two apks in the /build/output/apk folder one says app-release-unaligned.apk. Is unaligned the same thing as unsigned ? Is the debug build type the same thing as unsigned ? I also tried adding a second build type where I don't specify a

Installation failed due to invalid APK file?

你离开我真会死。 提交于 2019-12-11 04:09:50
问题 I just downloaded an example program of AR in metaio. When I run or build the program. The error displayed: Installation failed due to invalid APK file! [2011-08-29 21:15:30 - Example_SDK] Please check logcat output for more details. [2011-08-29 21:15:30 - Example_SDK] Launch canceled! Here is the logcat. I have read other issues regarding on this matter but it still did not work including making sure the phone and sdk target device version is the same. 08-29 21:15:00.186: VERBOSE

How to install android application in android without using adb?

。_饼干妹妹 提交于 2019-12-11 03:35:42
问题 i have just android terminal i dont have adb to install apk . i dont have double click on apk and install that application. so is there any command available using that i can install application on android shell? 回答1: Yes, try this: pm install apk.apk 来源: https://stackoverflow.com/questions/12035526/how-to-install-android-application-in-android-without-using-adb

How do I transfer .apk files to device using Eclipse

半世苍凉 提交于 2019-12-11 03:04:08
问题 Gotta problem. My employer won't allow anybody access to run / line command tools on our computers. No way to run ADB (Android Debug Bridge) without that control. I'm using windows, no way to access the registry, no way to manually add cmd.exe, i've tried..) Screwing the staff is a sure way to reduce IT costs though, sigh. I notice that sometimes when testing thru Eclipse with a real device plugged in via USB, that the application shows up on my android device.. and other times not. Is there

cordova 5.0 generate signed apk

六眼飞鱼酱① 提交于 2019-12-11 02:57:07
问题 I use Cordova 5.0.0 to develop android app and I would like to run the app on real machine. I tried two ways to generate signed apk but failed, One is used command line to sign an apk that generated by cordova. by this way, it will cause "parsing error" when install the apk; The second way I tried is using android studio to generate signed apk. My step is "import non-android studio project" then generate signed apk. By this way, I install successfully but the app can't be open and popup error

How do I know if it's the latest version of my application that is running on the emulator?

柔情痞子 提交于 2019-12-11 01:26:30
问题 I develop an Android application using Eclipse and the Android emulator. Sometimes I don't know if I am running the latest version of my application in the emulator. Is there any way I can check if it is the latest version? E.g. I do a change of the layout for my application, but when I run the application in the emulator and the change isn't visible. Then I don't know if it is an old version of the application that is running or if I have done something wrong in the new version so the change

Generated .apk includes unused resources and unused classes

独自空忆成欢 提交于 2019-12-11 00:41:11
问题 I am developing a very simple application for Android, which literally all it does is display the current time and date on the screen. With this in mind I was expecting the app to be only a couple of kilobytes in size, but this is not the case. After generating a "release" of the application, and analyzing it with Build > Analyze APK... in Android Studio, I can see that an extensive amount of .png and .xml resource files are placed into the .apk file, and I never used nor included any of them

Including files in building apk application in Unity

a 夏天 提交于 2019-12-11 00:20:43
问题 How to add files and folders to the apk file when building it in unity. What I need is to have some files and a folder to be present in the parent directory of the application ( android/data/com.company.product/files) after installing it on Android. 回答1: This is my code for copying files from streaming assets into android persist path: using System.IO; using UnityEngine; public static class FileManager { public static string RereadFile(string fileName) { //copies and unpacks file from apk to

Cannot upgrade old application by android studio generated apk file in Lollipop

耗尽温柔 提交于 2019-12-11 00:15:22
问题 I was installed old version(version 1) of my application from google play store in my phones. Now I would like to update this app to new version(version 2), so, I generated new apk file by using android studio and I upload this generated apk to google drive. Then download and install from my several devices(Android 5.1.1, and Android 4.2.2). In android 4.2.2, I can install the downloaded apk and my application was upgraded to version 2 successfully. In Android 5.1.1, I can click on install

Trying to rename a package in Android Studio but says file (com) already exists

删除回忆录丶 提交于 2019-12-10 23:44:03
问题 I created a new app in Android Studio, everything went fine, I created a signed apk, but I have an old app on Play Store published, I managed to locate the key.keystore for that old app, which i originally did in Eclipse two years ago, so after opening my old apk in Keystore Explorer, I was able to remember my old store password, alias and key password, so I went back into Android Studio, clicked Generate New Signed apk, I selected my old keystore path, filled in the info (store password,