angularjs

前端应届生如何做一个职业规划

℡╲_俬逩灬. 提交于 2021-01-04 15:34:58
前端的兴起 前端真正兴起和开始频繁出现在大家的视线里,大概是在十年前。彼时的 Web 开发基本是由后端主导,前端能做的只是校验一下数据、操作一下 DOM。(其中数据检验是 JS 产生的根本原因:当时网络太慢,在服务端检验数据并反馈给用户,让用户知晓输入错误,这个流程太长、反应太慢,因此通过脚本在用户端完成第一步校验,既方便了用户,又减轻了带宽的压力。)即使 06 年 jQuery 发布并风靡全球,以及 XMLHttpRequest 被纳入 W3C 标准,也没有改变这种状况。制约它进度的原因很简单,因为很多事情前端 做不了 或者 做不好。随着时间的推移,近几年,Angular、Backbone、React、Vue 等框架陆续发布,让前端越来越正规化、体系化。此时虽然仍有很多事,前端 做不了 或者 做不好,但前端这个岗位却已变得热辣空前。那么,是什么推动着前端发展到如此大的规模和火热的程度? 也许,你可以列举出很多各种各样的原因,但是综其一点,就是 『用户体验』 ,是由于所有人对用户体验的重视,才让前端发展得这么迅猛,这么快地兴起。这里,可能要感谢 Apple,感谢 iPhone,感谢 Jobs,07 年第一代 iPhone 发布,正式引发了几乎所有人对用户体验的重视,从『只要能用就好』,变成『要好用我才买单』的心理。而,前端的先驱者们、浏览器的开发者们,也顺应了这个潮流

Unity 3D物理管理器(Physics Manager)

时间秒杀一切 提交于 2021-01-04 11:02:51
Unity 3D 集成开发环境作为一个优秀的游戏开发平台,提供了出色的管理模式,即物理管理器(Physics Manager)。 物理管理器管理项目中物理效果的参数,如物体的重力、反弹力、速度和角速度等。 在 Unity 3D 中执行 Edit→Project Settings→Physics 命令可以打开物理管理器,如下图所示。 可以根据需要通过调整物理管理器中的参数来改变游戏中的物理效果,具体参数如下表所示。 参 数 含 义 功 能 Gravity 重力 应用于所有刚体,一般仅在 Y 轴起作用 Default Material 默认物理材质 如果一个碰撞体没有设置物理材质,将采用默认材质 Bounce Threshold 反弹阈值 如果两个碰撞体的相对速度低于该值,则不会反弹 Sleep Velocity 休眠速度 低于该速度的物体将进人休眠 Sleep Angular Velocity 休眠角速度 低于该角速度的物体将进人休眠 Max Angular Velocity 最大角速度 用于限制刚体角速度,避免旋转时数值不稳定 Min Penetration For Penalty 最小穿透力 设置在碰撞检测器将两个物体分开前,它们可以穿透 多少距离 Solver Iteration Count 迭代次数 决定了关节和连接的计算精度 Raycasts Hit Triggers

fabricjs multiple canvases handling

风格不统一 提交于 2021-01-04 07:23:19
问题 Using angular In a foreach loop i am generating a canvas using Fabricjs and attaching images and text. What i need to know is how to keep track of the multiple canvas variables being set. angular.forEach($scope.data, function (obj, key) { var newCanvas = document.createElement('canvas'); newCanvas.id = 'variableCanvas'+key; var body = document.getElementById("canvasContainer"); body.appendChild(newCanvas); var canvas = new fabric.Canvas('variableCanvas'+key, { backgroundColor: 'rgb(215,215

fabricjs multiple canvases handling

本小妞迷上赌 提交于 2021-01-04 07:19:01
问题 Using angular In a foreach loop i am generating a canvas using Fabricjs and attaching images and text. What i need to know is how to keep track of the multiple canvas variables being set. angular.forEach($scope.data, function (obj, key) { var newCanvas = document.createElement('canvas'); newCanvas.id = 'variableCanvas'+key; var body = document.getElementById("canvasContainer"); body.appendChild(newCanvas); var canvas = new fabric.Canvas('variableCanvas'+key, { backgroundColor: 'rgb(215,215

What is the max max and min min for angular form input for integers?

牧云@^-^@ 提交于 2021-01-03 08:44:10
问题 With angular input numbers, I notice that if I enter large numbers they can get rounded to something different. For example, in this plunkr http://plnkr.co/edit/k5G7eL8gIzWbSPGocdlQ?p=preview I set a large max number like this: <input type="number" name="input" ng-model="value" min="0" max="9223372036854769" required> Then, if I enter 9223372036854769 in the input field it gets rounded down one. If I enter 9223372036854767 it gets rounded up one. Considering only integer numbers (no decimals)

What is the max max and min min for angular form input for integers?

↘锁芯ラ 提交于 2021-01-03 08:43:04
问题 With angular input numbers, I notice that if I enter large numbers they can get rounded to something different. For example, in this plunkr http://plnkr.co/edit/k5G7eL8gIzWbSPGocdlQ?p=preview I set a large max number like this: <input type="number" name="input" ng-model="value" min="0" max="9223372036854769" required> Then, if I enter 9223372036854769 in the input field it gets rounded down one. If I enter 9223372036854767 it gets rounded up one. Considering only integer numbers (no decimals)

What is the max max and min min for angular form input for integers?

落爺英雄遲暮 提交于 2021-01-03 08:42:11
问题 With angular input numbers, I notice that if I enter large numbers they can get rounded to something different. For example, in this plunkr http://plnkr.co/edit/k5G7eL8gIzWbSPGocdlQ?p=preview I set a large max number like this: <input type="number" name="input" ng-model="value" min="0" max="9223372036854769" required> Then, if I enter 9223372036854769 in the input field it gets rounded down one. If I enter 9223372036854767 it gets rounded up one. Considering only integer numbers (no decimals)

Is there any way to prevent input type=“number” getting more than one dot values?

ぃ、小莉子 提交于 2021-01-03 08:13:11
问题 I want to get only decimal values like 1.5,0.56 etc. but its allowing more than one dot. is there any way to prevent it 回答1: You can use pattern attribute: <input type="text" pattern="[0-9]+([\.,][0-9]+)?"> It will allow patterns with a single dot, or even a comma (european decimals for example). To remove the comma, should be: <input type="text" pattern="[0-9]+([\.][0-9]+)?"> 回答2: Originally shared here You can find very detailed explainations in this Codepen This solution is simple and will

Is there any way to prevent input type=“number” getting more than one dot values?

匆匆过客 提交于 2021-01-03 08:11:50
问题 I want to get only decimal values like 1.5,0.56 etc. but its allowing more than one dot. is there any way to prevent it 回答1: You can use pattern attribute: <input type="text" pattern="[0-9]+([\.,][0-9]+)?"> It will allow patterns with a single dot, or even a comma (european decimals for example). To remove the comma, should be: <input type="text" pattern="[0-9]+([\.][0-9]+)?"> 回答2: Originally shared here You can find very detailed explainations in this Codepen This solution is simple and will

Is there any way to prevent input type=“number” getting more than one dot values?

前提是你 提交于 2021-01-03 08:08:10
问题 I want to get only decimal values like 1.5,0.56 etc. but its allowing more than one dot. is there any way to prevent it 回答1: You can use pattern attribute: <input type="text" pattern="[0-9]+([\.,][0-9]+)?"> It will allow patterns with a single dot, or even a comma (european decimals for example). To remove the comma, should be: <input type="text" pattern="[0-9]+([\.][0-9]+)?"> 回答2: Originally shared here You can find very detailed explainations in this Codepen This solution is simple and will