32bit-64bit

Why is the “alignment” the same on 32-bit and 64-bit systems?

不羁的心 提交于 2021-02-07 04:54:29
问题 I was wondering whether the compiler would use different padding on 32-bit and 64-bit systems, so I wrote the code below in a simple VS2019 C++ console project: struct Z { char s; __int64 i; }; int main() { std::cout << sizeof(Z) <<"\n"; } What I expected on each "Platform" setting: x86: 12 X64: 16 Actual result: x86: 16 X64: 16 Since the memory word size on x86 is 4 bytes, this means it has to store the bytes of i in two different words. So I thought the compiler would do padding this way:

How can I store 4 8 bit coordinates into one integer (C#)?

牧云@^-^@ 提交于 2021-02-05 09:40:57
问题 Lets say I have the following four variables: player1X, player1Y, player2X, player2Y. These have, for example, respectively the following values: 5, 10, 20, 12. Each of these values is 8 bits at max and I want to store them into one integer (32 bits), how can I achieve this? By doing this, I want to create a dictionary, keeping count of how often certain states have happened in the game. For example, 5, 10, 20, 12 is one state, 6, 10, 20, 12 would be another. 回答1: You can use BitConverter To

How can I store 4 8 bit coordinates into one integer (C#)?

老子叫甜甜 提交于 2021-02-05 09:40:52
问题 Lets say I have the following four variables: player1X, player1Y, player2X, player2Y. These have, for example, respectively the following values: 5, 10, 20, 12. Each of these values is 8 bits at max and I want to store them into one integer (32 bits), how can I achieve this? By doing this, I want to create a dictionary, keeping count of how often certain states have happened in the game. For example, 5, 10, 20, 12 is one state, 6, 10, 20, 12 would be another. 回答1: You can use BitConverter To

How can I store 4 8 bit coordinates into one integer (C#)?

折月煮酒 提交于 2021-02-05 09:40:41
问题 Lets say I have the following four variables: player1X, player1Y, player2X, player2Y. These have, for example, respectively the following values: 5, 10, 20, 12. Each of these values is 8 bits at max and I want to store them into one integer (32 bits), how can I achieve this? By doing this, I want to create a dictionary, keeping count of how often certain states have happened in the game. For example, 5, 10, 20, 12 is one state, 6, 10, 20, 12 would be another. 回答1: You can use BitConverter To

Why do 64-bit DLLs go to System32 and 32-bit DLLs to SysWoW64 on 64-bit Windows?

|▌冷眼眸甩不掉的悲伤 提交于 2021-01-29 17:46:49
问题 I would like to know when do we need to place a file under C:\Windows\System32 or C:\Windows\SysWOW64, on a 64-bits windows system. I had two DLL's, one for 32-bit, one for 64-bit. Logically, I thought I'd place the 32-bit DLL under C:\Windows\System32, and the 64-bit DLL under C:\Windows\SysWOW64. To my surprise, it's the other way around ! The 32 -bit one goes into C:\Windows\SysWOW 64 , and the 64 -bit DLL goes into C:\Windows\System 32 . Very confusing stuff. What's the reason behind this

Python 64 bit not storing as long of string as 32 bit python

≯℡__Kan透↙ 提交于 2021-01-29 03:11:43
问题 I have two computers, both running 64-bit Windows 7. One machine has python 32-bit, one is running python 64-bit. Both machines have 8GB of RAM. I'm using BeautifulSoup to scrape a webpage, but I've been running into issues on my python64 machine. I've been able to figure out that the output of my len(str(BeautifulSoup(request.get(http://www.sampleurl.com).text))) in 64bit is only returning 92520 characters but on the same, static, site on my python32-bit machine, it's returning 135000

How does 32-bit MASM mode differ from 64-bit?

十年热恋 提交于 2021-01-28 11:15:06
问题 To write a complete program in 32-bit assembly language using MASM one may start like this, .686 .model flat,c .stack 100h .data number sdword 5 .code main proc mov eax,number ret main endp end main whereas in 64-bit mode the code is written as .data number sdword 5 .code main proc mov eax,number ret main endp end The settings are set to default which led to occur an error while assembling in a 64-bit mode not because the platform is set to Win32, but instead the default entry point

atan2f gives different results with m32 flag

|▌冷眼眸甩不掉的悲伤 提交于 2021-01-20 07:12:55
问题 I'm porting some code from 32 bit to 64 bit, and ensuring the answers are the same. In doing so, I noticed that atan2f was giving different results between the two. I created this min repro: #include <stdio.h> #include <math.h> void testAtan2fIssue(float A, float B) { float atan2fResult = atan2f(A, B); printf("atan2f: %.15f\n", atan2fResult); float atan2Result = atan2(A, B); printf("atan2: %.15f\n", atan2Result); } int main() { float A = 16.323556900024414; float B = -5.843180656433105;

How to install 32 bit glibc on 64 bit ubuntu

一世执手 提交于 2021-01-18 04:29:50
问题 I am trying to learn the C Calling conventions in assembly language. To do so, I made a simple program using the puts function from the C standard library. I assembled and linked the program with the following commands :- nasm -f elf file.asm gcc -m32 file.asm -o file The nasm produces the right object file but when running the gcc to link the object files, I am getting error. Looking at the error I have figured it out that I don't have the 32 bit version of glibc on my system. How can I

Timestamp out of range for platform on 32bit system

泪湿孤枕 提交于 2021-01-07 02:52:06
问题 I'm trying to run a script I wrote on my Raspberry Pi Zero, but I keep getting the error OverflowError: timestamp out of range for platform time_t . I'm relatively certain it's something with the 32-bit ARM architecture of the pi, but I can't seem to figure out a workaround. Here's the traceback: File "twitter.py", line 37, in <module> t.run.Search(c) File "/home/pi/.local/lib/python3.7/site-packages/twint/run.py", line 288, in Search run(config, callback) File "/home/pi/.local/lib/python3.7