#include struct context; struct funcptrs{ void (*func0)(context *ctx); void (*func1)(void); }; struct context{ funcptrs fps; }; void func1 (void) { printf( "1\n" ); } void func0 (context *ctx) { printf( "0\n" ); } void getContext(context *con){ con=?; // please fill this with a dummy example so that I can get this working. Thanks. } int main(int argc, char *argv[]){ funcptrs funcs = { func0, func1 }; context *c; getContext(c); c->fps.func0(c); getchar(); return 0; }
I am missing something here. Please help me fix this. Thanks.
Try this
#include struct context; struct funcptrs{ void (*func0)(struct context *ctx); void (*func1)(void); }; struct context{ struct funcptrs fps; }; void func1 (void) { printf( "1\n" ); } void func0 (struct context *ctx) { printf( "0\n" ); } void getContext(struct context *con){ con->fps.func0 = func0; con->fps.func1 = func1; } int main(int argc, char *argv[]){ struct context c; c.fps.func0 = func0; c.fps.func1 = func1; getContext(&c); c.fps.func0(&c); getchar(); return 0; }
A struct (without a typedef) often needs to (or should) be with the keyword struct when used.
struct A; // forward declaration void function( struct A *a ); // using the 'incomplete' type only as pointer
If you typedef your struct you can leave out the struct keyword.
typedef struct A A; // forward declaration *and* typedef void function( A *a );
Note that it is legal to reuse the struct name
Try changing the forward declaration to this in your code:
typedef struct context context;