Send a backgroundworker to sleep while checking for cancellation

大憨熊 提交于 2019-11-30 21:37:14

You're going down the wrong path.

  • A Bgw is using the ThreadPool and should therefore be used for (relatively) short actions, typically under 0.5 seconds. Keeping one around indefinitely is not recommended.
  • You should almost never use Sleep() on any thread. Certainly not for more than a few ms.
  • using Sleep(1) in a busy-wait for 5 seconds is a big waste of CPU. You are hurting your other threads. At the very least consider upping it to Sleep(100) or so. Find the max delay you will allow for your Cancel.

As a solution: Use a Timer. You have a periodical task, use the right tool.

Use System.Threading.Timer for ThreadPool based background work. Update the GUI through Dispatcher.Invoke().

Use the Dispatcher.Timer to execute small (under 0.1 sec) portions of work on the Main thread. You can directly update the GUI.

You can use a ManualResetEvent to both allow your thread to wait without polling and to allow another thread to wake it up any anytime.

The ManualResetEvent as well as any of the other thread synchronization objects has a WaitOne method that can wait for the event to be set or for a time out. So normally you can have WaitOne wait for the amount you want to wait for (which will work like a Thread.Sleep) but the main thread can wake up the background thread at any time.

ManualResetEvent backgroundWakeEvent = new ManualResetEvent(false);
....
bkgwk.CancelAync();
backgroundWaitEvent.Set();
....
backgroundWakeEvent.WaitOne(5000);

if (bkgwk.CancellationPending)
{
    cancelled = true;
    e.Cancel = true;
    bkgwk.Dispose();
    break;
}

Or even better, use the Reactive Extensions framework and have a "worker" observe a stream of interval events. The stream can then easily be disposed to stop generating new events, thus terminating the worker. Combine this with a cancellation disposable and you have one single disposable to stop both the interval timer and any worker doing its work:

var cancel = new BooleanDisposable();
var subscription = Observable.Interval(TimeSpan.FromSeconds(20))
                             .ObserveOn(Scheduler.DispatcherScheduler)
                             .Subscribe(i => PerformWorkOnUI(cancel));
var uiWork = new CompositeDisposable(cancel, subscription);

To cancel the stream of timer events, you only have to dispose the composite cancellation/subscription:

uiWork.Dispose();

Clarification: ObserveOn(Scheduler.DispatcherScheduler) ensures that the subscription will be called on the dispatcher thread.

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