How To Apply .MTL File on .OBJ 3d Model via SceneKit & Model I/O

余生颓废 提交于 2019-11-30 08:30:27
Barbara R

It might be a bit late, but I'm facing the same issue and the way in which I could load the .mtl information was to create the object through and scene, for example, I'm loading this model

let scene = SCNScene(named: "rose.obj")

Make sure to have the .mtl and the jpg with the textures in your bundle.

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