Use node.js as a WebRTC peer?

爱⌒轻易说出口 提交于 2019-11-29 21:06:22

Have a look at the Erizo component of Licode (WebRTC MCU). It has a stream controller and webrtc controller written in c++ with a js interface. It might help you getting a idea or two.

There is a c++ interface for WebRTC. WebRTC is based on the libjingle project but uses the JSEP (Javascript Session Establishment Protocol) instead of XMPP for sending STUN/TURN information for NAT tunneling. The two projects were in the process of being merged when I looked at this a while back so compiling/linking it was a PITA. This may have been improved last year.

The goal would be to expose the native API for WebRTC as a node module with the node addon api and package it as an npm module that works like the in-browser API. The cross-browser polyfill will show you how it should look.

There's a lot of cool stuff you could do with this (call recording, SIP connectors, .torrent extensions to the browser, etc.) I really encourage you to try this!

There is now a Node implementation of WebRTC, with the exception of MediaStreams.

https://github.com/js-platform/node-webrtc

The most relevant package i've found was http://js-platform.github.io/node-webrtc/ i managed to build it and play with it a little bit... The developer is very helpful, i think it's your best bet right now

The solution is to use libjingle or licode/erizo. Both of them require compilation but erizo provides a NodeJS interface. Libjingle was created by Google.

Unfortunately, you have to compile each library and there are no binary packages for Debian, Ubuntu or other platforms.

Take a look at PeerJS: Simple peer-to-peer with WebRTC.

You need PeerJS-server for signaling.

The guide: http://peerjs.com/

I used Node js with socket io and have success with it

There are many tutorials online

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