Remove all constraints affecting a UIView

时间秒杀一切 提交于 2019-11-29 19:31:13
marchinram

This approach worked for me:

@interface UIView (RemoveConstraints)

- (void)removeAllConstraints;

@end


@implementation UIView (RemoveConstraints)

- (void)removeAllConstraints
{
    UIView *superview = self.superview;
    while (superview != nil) {
        for (NSLayoutConstraint *c in superview.constraints) {
            if (c.firstItem == self || c.secondItem == self) {
                [superview removeConstraint:c];
            }
        }
        superview = superview.superview;
    }

    [self removeConstraints:self.constraints];
    self.translatesAutoresizingMaskIntoConstraints = YES;
}

@end

After it's done executing your view remains where it was because it creates autoresizing constraints. When I don't do this the view usually disappears. Additionally, it doesn't just remove constraints from superview but traversing all the way up as there may be constraints affecting it in ancestor views.


Swift 4 Version

extension UIView {

    public func removeAllConstraints() {
        var _superview = self.superview

        while let superview = _superview {
            for constraint in superview.constraints {

                if let first = constraint.firstItem as? UIView, first == self {
                    superview.removeConstraint(constraint)
                }

                if let second = constraint.secondItem as? UIView, second == self {
                    superview.removeConstraint(constraint)
                }
            }

            _superview = superview.superview
        }

        self.removeConstraints(self.constraints)
        self.translatesAutoresizingMaskIntoConstraints = true
    }
}

The only solution I have found so far is to remove the view from its superview:

[view removeFromSuperview]

This looks like it removes all constraints affecting its layout and is ready to be added to a superview and have new constraints attached. However, it will incorrectly remove any subviews from the hierarchy as well, and get rid of [C7] incorrectly.

emdog4

You can remove all constraints in a view by doing this:

[_cell.contentView removeConstraints:_cell.contentView.constraints];

EDIT: To remove the constraints of all subviews, use the following extension in Swift:

extension UIView {
    func clearConstraints() {
        for subview in self.subviews {
            subview.clearConstraints()
        }
        self.removeConstraints(self.constraints)
    }
}
Alexander Volkov

In Swift:

import UIKit

extension UIView {

    /**
     Removes all constrains for this view
     */
    func removeConstraints() {

        let constraints = self.superview?.constraints.filter{
            $0.firstItem as? UIView == self || $0.secondItem as? UIView == self
        } ?? []

        self.superview?.removeConstraints(constraints)
        self.removeConstraints(self.constraints)
    }
}

There are two ways of on how to achieve that according to Apple Developer Documentation

1. NSLayoutConstraint.deactivateConstraints

This is a convenience method that provides an easy way to deactivate a set of constraints with one call. The effect of this method is the same as setting the isActive property of each constraint to false. Typically, using this method is more efficient than deactivating each constraint individually.

// Declaration
class func deactivate(_ constraints: [NSLayoutConstraint])

// Usage
NSLayoutConstraint.deactivate(yourView.constraints)

2. UIView.removeConstraints (Deprecated for >= iOS 8.0)

When developing for iOS 8.0 or later, use the NSLayoutConstraint class’s deactivateConstraints: method instead of calling the removeConstraints: method directly. The deactivateConstraints: method automatically removes the constraints from the correct views.

// Declaration
func removeConstraints(_ constraints: [NSLayoutConstraint])`

// Usage
yourView.removeConstraints(yourView.constraints)

Tips

Using Storyboards or XIBs can be such a pain at configuring the constraints as mentioned on your scenario, you have to create IBOutlets for each ones you want to remove. Even so, most of the time Interface Builder creates more trouble than it solves.

Therefore when having very dynamic content and different states of the view, I would suggest:

  1. Creating your views programmatically
  2. Layout them and using NSLayoutAnchor
  3. Append each constraint that might get removed later to an array
  4. Clear them every time before applying the new state

Simple Code

private var customConstraints = [NSLayoutConstraint]()

private func activate(constraints: [NSLayoutConstraint]) {
    customConstraints.append(contentsOf: constraints)
    customConstraints.forEach { $0.isActive = true }
}

private func clearConstraints() {
    customConstraints.forEach { $0.isActive = false }
    customConstraints.removeAll()
}

private func updateViewState() {
    clearConstraints()

    let constraints = [
        view.leadingAnchor.constraint(equalTo: parentView.leadingAnchor),
        view.trailingAnchor.constraint(equalTo: parentView.trailingAnchor),
        view.topAnchor.constraint(equalTo: parentView.topAnchor),
        view.bottomAnchor.constraint(equalTo: parentView.bottomAnchor)
    ]

    activate(constraints: constraints)

    view.layoutIfNeeded()
}

References

  1. NSLayoutConstraint
  2. UIView

Details

  • Xcode 10.2.1 (10E1001), Swift 5

Solution

import UIKit

extension UIView {

    func removeConstraints() { removeConstraints(constraints) }
    func deactivateAllConstraints() { NSLayoutConstraint.deactivate(getAllConstraints()) }
    func getAllSubviews() -> [UIView] { return UIView.getAllSubviews(view: self) }

    func getAllConstraints() -> [NSLayoutConstraint] {
        var subviewsConstraints = getAllSubviews().flatMap { $0.constraints }
        if let superview = self.superview {
            subviewsConstraints += superview.constraints.compactMap { (constraint) -> NSLayoutConstraint? in
                if let view = constraint.firstItem as? UIView, view == self { return constraint }
                return nil
            }
        }
        return subviewsConstraints + constraints
    }

    class func getAllSubviews(view: UIView) -> [UIView] {
        return view.subviews.flatMap { [$0] + getAllSubviews(view: $0) }
    }
}

Usage

print("constraints: \(view.getAllConstraints().count), subviews: \(view.getAllSubviews().count)")
view.deactivateAllConstraints()

I use the following method to remove all constraints from a view:

.h file:

+ (void)RemoveContraintsFromView:(UIView*)view 
    removeParentConstraints:(bool)parent 
    removeChildConstraints:(bool)child;

.m file:

+ (void)RemoveContraintsFromView:(UIView *)view 
    removeParentConstraints:(bool)parent 
    removeChildConstraints:(bool)child
{
    if (parent) {
        // Remove constraints between view and its parent.
        UIView *superview = view.superview;
        [view removeFromSuperview];
        [superview addSubview:view];
    }

    if (child) {
        // Remove constraints between view and its children.
        [view removeConstraints:[view constraints]];
    }
}

You can also read this post on my blog to better understand how it works behind the hood.

If you need more granular control, I'd strongly advise switching to Masonry, a powerful framework class you could use whenever you need to properly handle constraints programmatically.

Guig

A Swift solution:

extension UIView {
  func removeAllConstraints() {
    var view: UIView? = self
    while let currentView = view {
      currentView.removeConstraints(currentView.constraints.filter {
        return $0.firstItem as? UIView == self || $0.secondItem as? UIView == self
      })
      view = view?.superview
    }
  }
}

It's important to go through all the parents, since the constraints between two elements are holds by the common ancestors, so just clearing the superview as detailed in this answer is not good enough, and you might end up having bad surprise later on.

Based on previous answers (swift 4)

You can use immediateConstraints when you don't want to crawl entire hierarchies.

extension UIView {
/**
 * Deactivates immediate constraints that target this view (self + superview)
 */
func deactivateImmediateConstraints(){
    NSLayoutConstraint.deactivate(self.immediateConstraints)
}
/**
 * Deactivates all constrains that target this view
 */
func deactiveAllConstraints(){
    NSLayoutConstraint.deactivate(self.allConstraints)
}
/**
 * Gets self.constraints + superview?.constraints for this particular view
 */
var immediateConstraints:[NSLayoutConstraint]{
    let constraints = self.superview?.constraints.filter{
        $0.firstItem as? UIView === self || $0.secondItem as? UIView === self
        } ?? []
    return self.constraints + constraints
}
/**
 * Crawls up superview hierarchy and gets all constraints that affect this view
 */
var allConstraints:[NSLayoutConstraint] {
    var view: UIView? = self
    var constraints:[NSLayoutConstraint] = []
    while let currentView = view {
        constraints += currentView.constraints.filter {
            return $0.firstItem as? UIView === self || $0.secondItem as? UIView === self
        }
        view = view?.superview
    }
    return constraints
}
}

With objectiveC

[self.superview.constraints enumerateObjectsUsingBlock:^(__kindof NSLayoutConstraint * _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
        NSLayoutConstraint *constraint = (NSLayoutConstraint *)obj;
        if (constraint.firstItem == self || constraint.secondItem == self) {
            [self.superview removeConstraint:constraint];
        }
    }];
    [self removeConstraints:self.constraints];
}

You could use something like this:

[viewA.superview.constraints enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
    NSLayoutConstraint *constraint = (NSLayoutConstraint *)obj;
    if (constraint.firstItem == viewA || constraint.secondItem == viewA) {
        [viewA.superview removeConstraint:constraint];
    }
}];

[viewA removeConstraints:viewA.constraints];

Basically, this is enumerates over all the constraints on the superview of viewA and removes all of the constraints that are related to viewA.

Then, the second part removes the constraints from viewA using the array of viewA's constraints.

(As of July 31, 2017)

SWIFT 3

self.yourCustomView.removeFromSuperview()
self.yourCustomViewParentView.addSubview(self.yourCustomView)

Objective C

[self.yourCustomView removeFromSuperview];
[self.yourCustomViewParentView addSubview:self.yourCustomView];

This is the easiest way to quickly remove all constraints that exist on a UIView. Just be sure to add the UIView back with it's new constraints or new frame afterwards =)

This is the way to disable all constraints from a specific view

 NSLayoutConstraint.deactivate(myView.constraints)
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!