C: convert double to float, preserving decimal point precision

浪子不回头ぞ 提交于 2019-11-29 05:35:39

float and double don't store decimal places. They store binary places: float is (assuming IEEE 754) 24 significant bits (7.22 decimal digits) and double is 53 significant bits (15.95 significant digits).

Converting from double to float will give you the closest possible float, so rounding won't help you. Goining the other way may give you "noise" digits in the decimal representation.

#include <stdio.h>

int main(void) {
    double orig = 12345.67;
    float f = (float) orig;
    printf("%.17g\n", f); // prints 12345.669921875
    return 0;
}

To get a double approximation to the nice decimal value you intended, you can write something like:

double round_to_decimal(float f) {
    char buf[42];
    sprintf(buf, "%.7g", f); // round to 7 decimal digits
    return atof(buf);
}

A float generally has about 7 digits of precision, regardless of the position of the decimal point. So if you want 5 digits of precision after the decimal, you'll need to limit the range of the numbers to less than somewhere around +/-100.

Floating point numbers are represented in scientific notation as a number of only seven significant digits multiplied by a larger number that represents the place of the decimal place. More information about it on Wikipedia:

http://en.wikipedia.org/wiki/Floating_point

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