React.js, wait for setState to finish before triggering a function?

我们两清 提交于 2020-04-29 05:16:27

问题


Here's my situation:

  • on this.handleFormSubmit() I am executing this.setState()
  • inside this.handleFormSubmit(), I am calling this.findRoutes(); - which depends on the successful completion of this.setState()
  • this.setState(); does not complete before this.findRoutes is called...
  • How do I wait for this.setState() inside of this.handleFormSubmit() to finish before calling this.findRoutes()?

A subpar solution:

  • putting this.findRoutes() in componentDidUpdate()
  • this is not acceptable because there will be more state changes unrelated the findRoutes() function. I don't want to trigger the findRoutes() function when unrelated state is updated.

Please see code snippet below:

handleFormSubmit: function(input){
                // Form Input
                this.setState({
                    originId: input.originId,
                    destinationId: input.destinationId,
                    radius: input.radius,
                    search: input.search
                })
                this.findRoutes();
            },
            handleMapRender: function(map){
                // Intialized Google Map
                directionsDisplay = new google.maps.DirectionsRenderer();
                directionsService = new google.maps.DirectionsService();
                this.setState({map: map});
                placesService = new google.maps.places.PlacesService(map);
                directionsDisplay.setMap(map);
            },
            findRoutes: function(){
                var me = this;
                if (!this.state.originId || !this.state.destinationId) {
                    alert("findRoutes!");
                    return;
                }
                var p1 = new Promise(function(resolve, reject) {
                    directionsService.route({
                        origin: {'placeId': me.state.originId},
                        destination: {'placeId': me.state.destinationId},
                        travelMode: me.state.travelMode
                    }, function(response, status){
                        if (status === google.maps.DirectionsStatus.OK) {
                            // me.response = response;
                            directionsDisplay.setDirections(response);
                            resolve(response);
                        } else {
                            window.alert('Directions config failed due to ' + status);
                        }
                    });
                });
                return p1
            },
            render: function() {
                return (
                    <div className="MapControl">
                        <h1>Search</h1>
                        <MapForm
                            onFormSubmit={this.handleFormSubmit}
                            map={this.state.map}/>
                        <GMap
                            setMapState={this.handleMapRender}
                            originId= {this.state.originId}
                            destinationId= {this.state.destinationId}
                            radius= {this.state.radius}
                            search= {this.state.search}/>
                    </div>
                );
            }
        });

回答1:


setState() has an optional callback parameter that you can use for this. You only need to change your code slightly, to this:

// Form Input
this.setState(
  {
    originId: input.originId,
    destinationId: input.destinationId,
    radius: input.radius,
    search: input.search
  },
  this.findRoutes         // here is where you put the callback
);

Notice the call to findRoutes is now inside the setState() call, as the second parameter.
Without () because you are passing the function.




回答2:


       this.setState(
        {
            originId: input.originId,
            destinationId: input.destinationId,
            radius: input.radius,
            search: input.search
        },
        function() { console.log("setState completed", this.state) }
       )

this might be helpful




回答3:


According to the docs of setState() the new state might not get reflected in the callback function findRoutes(). Here is the extract from React docs:

setState() does not immediately mutate this.state but creates a pending state transition. Accessing this.state after calling this method can potentially return the existing value.

There is no guarantee of synchronous operation of calls to setState and calls may be batched for performance gains.

So here is what I propose you should do. You should pass the new states input in the callback function findRoutes().

handleFormSubmit: function(input){
    // Form Input
    this.setState({
        originId: input.originId,
        destinationId: input.destinationId,
        radius: input.radius,
        search: input.search
    });
    this.findRoutes(input);    // Pass the input here
}

The findRoutes() function should be defined like this:

findRoutes: function(me = this.state) {    // This will accept the input if passed otherwise use this.state
    if (!me.originId || !me.destinationId) {
        alert("findRoutes!");
        return;
    }
    var p1 = new Promise(function(resolve, reject) {
        directionsService.route({
            origin: {'placeId': me.originId},
            destination: {'placeId': me.destinationId},
            travelMode: me.travelMode
        }, function(response, status){
            if (status === google.maps.DirectionsStatus.OK) {
                // me.response = response;
                directionsDisplay.setDirections(response);
                resolve(response);
            } else {
                window.alert('Directions config failed due to ' + status);
            }
        });
    });
    return p1
}


来源:https://stackoverflow.com/questions/37401635/react-js-wait-for-setstate-to-finish-before-triggering-a-function

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