Accessing a resource via codebehind in WPF

可紊 提交于 2019-11-27 13:24:06
japf

You should use System.Windows.Controls.UserControl's FindResource() or TryFindResource() methods.

Also, a good practice is to create a string constant which maps the name of your key in the resource dictionary (so that you can change it at only one place).

You may also use this.Resources["mykey"]. I guess that is not much better than your own suggestion.

itsho

Not exactly direct answer, but strongly related:

In case the resources are in a different file - for example ResourceDictionary.xaml

You can simply add x:Class to it:

<ResourceDictionary x:Class="Namespace.NewClassName"
                    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" >
    <ds:MyCollection x:Key="myKey" x:Name="myName" />
</ResourceDictionary>

And then use it in code behind:

var res = new Namespace.NewClassName();
var col = res["myKey"];

You can use a resource key like this:

<UserControl.Resources>
    <SolidColorBrush x:Key="{x:Static local:Foo.MyKey}">Blue</SolidColorBrush>
</UserControl.Resources>
<Grid Background="{StaticResource {x:Static local:Foo.MyKey}}" />

public partial class Foo : UserControl
{
    public Foo()
    {
        InitializeComponent();
        var brush = (SolidColorBrush)FindResource(MyKey);
    }

    public static ResourceKey MyKey { get; } = CreateResourceKey();

    private static ComponentResourceKey CreateResourceKey([CallerMemberName] string caller = null)
    {
        return new ComponentResourceKey(typeof(Foo), caller); ;
    }
}

If you want to access a resource from some other class (i.g. not a xaml codebehind), you can use

Application.Current.Resources["resourceName"];

from System.Windows namespace.

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