问题
i have an object that i need to copy to my SharedObject data. The problem is that the data property of shared object is read-only, so i can't clone my 'source' object and assign it to the shared object data, i have to make a copy of them in this way:
var so: SharedObject = SharedObject.getLocal("appData");
copyObject(sourceObj, so.data);
so.flush();
and the copy method:
public static function copyObject(sourceObject:Object, destinationObject:Object):void{
// this would be the code that i need
}
Also have in mind that my object has properties that are objects, so it has inside n leves of objects. That is why i can't simply make a for each and assign all properties on the first level, so what i need is to make a DEEP copy, probably recursive. I tried for hours to make this copyObject method with no success. Also i've searched on the internet but i didn't find any object copy that suits me.
Can someone please help me with this method? I would really apreciate it!
Thank you for your help!
回答1:
The solution is to write your object to a byte array, encoded it to a string(optional - you can probably save the byte array as well, haven't looked it up) and save it to your shared object.
This function will take an object and turn it into a string
public static function serializeToString(value:Object):String{
if(value==null){
throw new Error("null isn't a legal serialization candidate");
}
var bytes:ByteArray = new ByteArray();
bytes.writeObject(value);
bytes.position = 0;
return Base64.encodeByteArray(bytes);
}
This one will get your object back from a string.
public static function readObjectFromStringBytes(value:String):Object{
var result:ByteArray = Base64.decodeToByteArray( value) as ByteArray;
result.position = 0;
return result.readObject();
}
The Base 64 encoding class you can find here https://github.com/juancgarcia/screenshotify/blob/master/Downloadify-652377f/src/com/dynamicflash/util/Base64.as.
回答2:
You need to implement IExternalizable
on all objects you want to store this way. The implementation includes making writeExternal
method called against a ByteArray when you do writeObject()
, and readExternal
methods, that's called against a newly created instance, so your class should write the necessary metadata in order to make your object deep-cloned, including writing property objects.
Manual on IExternalizable
And on a side note, you should not store one object in the entire so.data
, you'd better assign a field in so.data
and stuff your object copy in there.
回答3:
For complex objects I would use RegisterClassAlias:
import flash.net.registerClassAlias;
registerClassAlias("YourClassName", YourClassName);
var so:SharedObject = SharedObject.getLocal("objectName");
so.data.yourData = YourClassName.instance;
so.flush();
For simple Object type with deep level of simple data (primitives including arrays) I would simply use JSON.stringify() and JSON.parse() when reading back the data.
来源:https://stackoverflow.com/questions/23841384/as3-how-to-deep-copy-an-object