问题
I want to save the highscore created in the game and can be seen in the main menu when the player hits the highscore button, can someone help me?
回答1:
you can use SQLITE to save the highscore to database another way is make a file that write the score to a Text File and save it to the directory of the system
回答2:
You can solve your problem in a easier way..
Just declare a Variable for the Score like this..
local score=0
Then Increment the score variable by 1 whenever it hits the paddle. So Insert the coding in Collision Function as given below:
local function onCollision(event)
{
score=score+1
}
ball.collision=onCollision
ball:addEventListener("collision",ball)
Finally When you need to save your highscore (after gameover), You can use Preference instead of json which makes the larger coding.
local preference= require "preference"
local highscore=0
preference.save{highscore=score}
If you want to display the Highscore, then use the following:
highscore_value=preference.getValue("highscore")
display.newText(highscore_value,0,0,nil,30)
This might be useful for your problem !!
回答3:
Multiple libraries exist for this purpose. GGScore is an open source library built by GlitchGames which can easily allow you to do this: GlitchGames/GGScore
All the documentation you need is in the main page (README.md) so there isn't really a need for me to explain the code. But it's really easy to use.
来源:https://stackoverflow.com/questions/17782311/save-highscore-on-corona-sdk