How Do I detect the orientation of the device on iOS?

大兔子大兔子 提交于 2019-11-27 03:35:33

Really old thread, but no real solution.

I Had the same problem, but found out that getting The UIDeviceOrientation isn't always consistent, so instead use this:

UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation;

if(orientation == 0) //Default orientation 
    //UI is in Default (Portrait) -- this is really a just a failsafe. 
else if(orientation == UIInterfaceOrientationPortrait)
    //Do something if the orientation is in Portrait
else if(orientation == UIInterfaceOrientationLandscapeLeft)
    // Do something if Left
else if(orientation == UIInterfaceOrientationLandscapeRight)
    //Do something if right

if UIViewController:

if (UIDeviceOrientationIsLandscape(self.interfaceOrientation))
{
    // 
}

if UIView:

if (UIDeviceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation))
{
    //
}

UIDevice.h:

#define UIDeviceOrientationIsPortrait(orientation)  ((orientation) == UIDeviceOrientationPortrait || (orientation) == UIDeviceOrientationPortraitUpsideDown)
#define UIDeviceOrientationIsLandscape(orientation) ((orientation) == UIDeviceOrientationLandscapeLeft || (orientation) == UIDeviceOrientationLandscapeRight)

Updated:

add this code to xxx-Prefix.pch then you can use it anywhere:

// check device orientation
#define dDeviceOrientation [[UIDevice currentDevice] orientation]
#define isPortrait  UIDeviceOrientationIsPortrait(dDeviceOrientation)
#define isLandscape UIDeviceOrientationIsLandscape(dDeviceOrientation)
#define isFaceUp    dDeviceOrientation == UIDeviceOrientationFaceUp   ? YES : NO
#define isFaceDown  dDeviceOrientation == UIDeviceOrientationFaceDown ? YES : NO

usage:

if (isLandscape) { NSLog(@"Landscape"); }

For what You looking for first you have to Get Notification if Orientation Changed! You Can set This Thing in viewDidLoad like

[[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(OrientationDidChange:) name:UIDeviceOrientationDidChangeNotification object:nil];

and whenever Orientation of your Device changed OrientationDidChange Called where You can do whatever You Want as Per Orientation

-(void)OrientationDidChange:(NSNotification*)notification
{
    UIDeviceOrientation Orientation=[[UIDevice currentDevice]orientation];

    if(Orientation==UIDeviceOrientationLandscapeLeft || Orientation==UIDeviceOrientationLandscapeRight)
    {
    }
    else if(Orientation==UIDeviceOrientationPortrait)
    {
    }
}

If you want to get device orientation directly from accelerometer use [[UIDevice currentDevice] orientation]. But if you need current orientation of your application(interface orientation) use [[UIApplication sharedApplication] statusBarOrientation].

UIViewController has an interfaceOrientation property that you can access to find out the current orientation of a view controller.

As for your example, that should work. When you say it isn't working, what do you mean? What results does it give you versus what you expected?

In Swift 3.0

to get device orientation.

/* return current device orientation.
   This will return UIDeviceOrientationUnknown unless device orientation notifications are being generated. 
*/
UIDevice.current.orientation

to get device orientation from your app

UIApplication.shared.statusBarOrientation

Wasn't satisfied by "UIDeviceOrientation" because when a UIViewcontroller orientation is fixed to a specific orientation you don't get a pertinent information with the device orientation, so the right thing to do is using "UIInterfaceOrientation".

You can get the orientation from the UIViewController with a "self.interfaceOrientation", but when you are factorizing our code, you might need to do this kind of test outside a view controller, (custom view, a category…), so you still can access the information anywhere outside the controller by using the rootviewController:

if (UIInterfaceOrientationIsLandscape(view.window.rootViewController.interfaceOrientation)) {
}

There's a way to achieve this whether the orientation lock is enabled or not by using data from CoreMotion. This is the code:

#import <CoreMotion/CoreMotion.h> 

    CMMotionManager *cm=[[CMMotionManager alloc] init];
    cm.deviceMotionUpdateInterval=0.2f;
    [cm startDeviceMotionUpdatesToQueue:[NSOperationQueue mainQueue]
                            withHandler:^(CMDeviceMotion *data, NSError *error) {

                            if(fabs(data.gravity.x)>fabs(data.gravity.y)){
                                    NSLog(@"LANSCAPE");
                                if(data.gravity.x>=0){
                                    NSLog(@"LEFT");
                                }
                                else{
                                    NSLog(@"RIGHT");
                                }

                        }
                        else{
                                NSLog(@"PORTRAIT");
                                if(data.gravity.y>=0){
                                    NSLog(@"DOWN");
                                }
                                else{

                                    NSLog(@"UP");
                                }

                            }

}];

Have you unlocked the hardware lock for device orientation? There is one at the edge of my iPad 1.

Here is some Swift variables to make detection easier:

let LANDSCAPE_RIGHT: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeRight
let LANDSCAPE_LEFT: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeLeft
let LANDSCAPE: Bool = LANDSCAPE_LEFT || LANDSCAPE_RIGHT
let PORTRAIT_NORMAL: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.Portrait
let PORTRAIT_REVERSE: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.PortraitUpsideDown
let PORTRAIT: Bool = PORTRAIT_REVERSE || PORTRAIT_NORMAL

My current way of doing this:

+ (BOOL)isPortrait {
    let window = UIApplication.sharedApplication.delegate.window;
    if(window.rootViewController) {
        let orientation =
        window.rootViewController.interfaceOrientation;
        return UIInterfaceOrientationIsPortrait(orientation);
    } else {
        let orientation =
        UIApplication.sharedApplication.statusBarOrientation;
        return UIInterfaceOrientationIsPortrait(orientation);
    }
}

If there is for some reason no rootViewController yet fail safe to statusBarOrientation...

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