问题
When I create a new Project with XCode 4.2 (a Single View iOS App, for instance) the main.m-File in the "Supporting Files"-Folder looks like:
#import <UIKit/UIKit.h>
#import "iiiAppDelegate.h"
int main(int argc, char *argv[])
{
int retVal = 0;
@autoreleasepool {
retVal = UIApplicationMain(argc, argv, nil, NSStringFromClass([iiiAppDelegate class]));
}
return retVal;
}
The Compiler Setting (in Build Settings) is the Apple 3.0 LLVM. When I change it to GCC 4.2 or GCC4.2 LLVM it shown errors with the main.m.
There is no @autoreleasepool...
Which Setting in my Xcode can cause such troubles? Why is the standard compiler for new projects the Apple 3.0LLVM instead of the system default compiler (GCC4.2)??
回答1:
To answer your first question:
Which Setting in my Xcode can cause such troubles?
The compiler itself is the setting. Change it to LLVM 3.0 and no more troubles
To answer your second question:
Why is the standard compiler for new projects the Apple 3.0LLVM instead of the system default compiler (GCC4.2)??
LLVM 3.0 IS the system default compiler for Xcode 4.2.
I think what you are actually asking is how to fix the error when not using LLVM 3.0. To do that, you would want to replace @autoreleasepool with NSAutoreleasePool like so:
int main(int argc, char *argv[]) {
int retVal = 0;
// @autoreleasepool {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
retVal = UIApplicationMain(argc, argv, nil, NSStringFromClass([iiiAppDelegate class]));
[pool drain];
// }
return retVal;
}
回答2:
@autoreleasepool is a new feature added in LLVM 3.0. It just cannot work using the other compilers you tried.
来源:https://stackoverflow.com/questions/6381764/xcode-4-2-compiler-error