Detecting canvas text API support (Opera Mini)

孤人 提交于 2019-12-10 17:37:42

问题


Although Opera Mini does not display canvas text, a typical test indicates that it has an implementation of the text API functions. Is there an alternative technique to check for support?

Current method:

var context = document.createElement("canvas").getContext("2d");
var canvasTextSupport = typeof context.fillText == "function"; // true in Opera Mini

An example you can use to see if text shown: tutorialspoint


回答1:


You can use a custom build of the Modernizr library to do that!

http://modernizr.com/




回答2:


As suggested by @kangax, you can test by drawing text to a canvas and then making sure that pixels have been drawn.

var canvasTextSupported = function() {
  var canvas = document.createElement("canvas");  
  var context = canvas.getContext("2d");

  context.fillText("X", 5, 5);     
  var imageData = context.getImageData(0, 0, 10, 10);

  for(var i = 0, l = imageData.data.length; i < l; i++) {
    if(imageData.data[i] !== 0)
      return true;
  }
  return false;
}



回答3:


As I was using canvas to detect fonts, with errors thrown, a more compact alternative I found is:

var canvasTextSupported = function() {
  var cvs = document.createElement("canvas");  
  var ctx = cvs.getContext("2d");
  return 'measureText' in ctx && ctx.measureText("") !== undefined;
}

Firefox 3.0.x doesn't have measureText. And in Opera Mini measureText() returns undefined.




回答4:


You can use canisuse.js script to detect if your browsers supports canvas text API or not

caniuse.canvasTextApi();


来源:https://stackoverflow.com/questions/12510482/detecting-canvas-text-api-support-opera-mini

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!