Opengl ES, issue while rendering close by objects

穿精又带淫゛_ 提交于 2019-12-06 11:28:27

Have you tried changing the float precision in the shader?

precision highp float; 

for example. I've noticed different results on different handsets as well, and bad results if highp was not enabled on some.

Scaling the scene can also solve the issue.

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