android audioRecord- apply gain with variation

谁说胖子不能爱 提交于 2019-12-06 03:17:06

You have another bug in your source. The following line creates sample values from -32768..32767 which is the full range of s short variable:

short curSample = getShort(buffer[i*2], buffer[i*2+1]);

As you now apply a gain factor grater than 1 you "overflow" the short format:

curSample *= rGain;

This produces nasty cracks in the smooth signal, as e.g. 32767 * 1.5 is not 49150 as expected, but due to the "overflow" is interpreted as -16386 because you assign the result to a short variable again.

Thus the two lines

if (curSample>32767) {curSample=32767;}
if (curSample<-32768) {curSample=-32768;}

wouldn't change anything as curSample is never greater than 32767 or smaller than -32768.

To avoid this you have to use a temporary int variable:

short curSample = getShort(buffer[i*2], buffer[i*2+1]);
int temp = curSample * rGain;
if (temp>=32767)
    curSample=32767;
else if (temp<=-32768)
    curSample=-32768;
else
    curSample=(short)temp;

Here is the final results...The algorithm is intersected with a VU-metering measuring... Disregard that part...

final int numFrames = getNumOfFrames(source.length);
62                          final int bytesPerSample = bitsPerSamples / 8;
63                          final int emptySpace=64-bitsPerSamples;
64                          int byteIndex=0;
65                          int byteIndex2 = 0;
66                  
67                  
68                          int temp = 0;
69                          int mLeftTemp = 0;
70                          int mRightTemp = 0;
71                          int a=0;
72                          int x = 0;
73                          
74                          for(int frameIndex=0; frameIndex<numFrames; frameIndex++){
75                                  for(int c=0; c<nChannels; c++){
76                                          if(rGain != 1){
77                                                  // gain
78                                                  long accumulator=0;
79                                                  for(int b=0; b<bytesPerSample; b++){
80                                                          accumulator+=((long)(source[byteIndex++]&0xFF))<<(b*8+emptySpace);
81                                                  }
82                                                  double sample = ((double)accumulator/(double)Long.MAX_VALUE);
83                                                  sample *= rGain;                                
84                                          
85                                                  int intValue = (int)((double)sample*(double)Integer.MAX_VALUE);                         
86                                                  for(int i=0; i<bytesPerSample; i++){
87                                                          source[i+byteIndex2]=(byte)(intValue >>> ((i+2)*8) & 0xff);
88                                                  }
89                                                  byteIndex2 += bytesPerSample;   
90                                          }
91                                          
92                                          //average
93                                          if(bytesPerSample == 2){
94                                                  x = frameIndex*nChannels*bytesPerSample+(c*bytesPerSample);
95                                                  a = Math.abs((short)(((data[x+1] & 0xFF) << 8) | (data[x] & 0xFF)));
96                                          }else{
97                                                  a = Math.abs(data[frameIndex*nChannels +c]);
98                                          }
99                                          
100                                         temp += a;
101                                         mLeftTemp += (c==0)? a : 0;
102                                         mRightTemp += (c==1)? a : 0;
103                                         }//end for(channel)
104                         }//end for(frameIndex)
105                         
106                         mAverage = temp / (data.length / bytesPerSample);
107 //                      System.out.println("result 1 is: "+mAverage);
108 //                      System.out.println("result 2 is: "+calculateAverageValue());
109                         
110                         mLeftChannelAverage = mLeftTemp / (data.length/bytesPerSample/nChannels);
111                         mRightChannelAverage = mRightTemp / (data.length/bytesPerSample/nChannels);
112                         Amplitude ampl = new Amplitude(mAverage, mLeftChannelAverage, mRightChannelAverage);
113                         AmplitudePollAPI.getInstance().onAmplitudeReached(ampl);

When changing gain you need to do this smoothly over a period of typically around 10 ms, otherwise you will get audible discontinuities (i.e. clicks). The simplest transition is linear, e.g. ramp from old gain to new gain linearly over 10 ms, but for high quality audio you should use something like a raised cosine transition:

gain(t) = gain_old + (gain_new - gain_old) * 0.5 * (1 - cos(π * (t - t0) / (t1 - t0)))

where t0, t1 are the begin, end times for the transition.

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