Core Data multiple relationships to same entity

☆樱花仙子☆ 提交于 2019-12-04 06:32:24

If you want to support inverse relationships for your to and from relationships, you can just add appropriate relationships to your MapPoint entity. Call them tripTo and tripFrom, or whatever seems appropriate to you, and set those as the inverse relationships for your to and from relationships, respectively.

As the docs explain, you're not required to model a relationship in both directions, but doing so makes life easier. What happens, for example, when a user is deleted? If you have a number of other entities related to User, then you need some way to figure out which objects were related to that user so that you can update them. If you have inverse relationships, Core Data can automatically update any related objects using the deletion rule (like nullify) that you choose. Without inverse relationships, it's up to you to fix up any related objects.

In my experience Core Data doesn't "require" you to have inverse relationships, but not having them leads to mysterious bugs, even if you make sure to keep your object graph consistent manually. At least I think that's what was causing the mysterious bugs.

The SQLite store uses inverse relationships to represent to-many relationships. For a to-many relationship foo from entity A to entity B, I would have thought it would create a separate table "foo" with a column A and a column B, with object ids appearing more than once in column A. Nope. It doesn't represent one-to-many relationships at all, it represents their inverses only, which are to-one relationships. It represents fooInverse as a column in entity B's table, containing object ids that correspond to A-type entities. So you must have an inverse. It seems that in simple cases Core Data can deduce what the inverse should be if you don't define it, and your to-many property works correctly. However in more complicated cases such as the one you describe, it falls over.

I'm not entirely familiar with Core Data, but I believe it has a form of entity inheritance.

You could make your MapPoint entity abstract and create a FromMapPoint and a ToMapPoint which inherit their attributes from the MapPoint entity.

Your Trip entity can then have two separate relationships - one to FromMapPoint and one to ToMapPoint with the appropriate inverses.

As I said - I'm no CD expert, so hopefully someone else can come along and validate/shoot-down this suggestion?

With a bit of digging I found that you can set the parent entity through the Data Model Inspector. I created this quick representation of what you've been talking about.

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