C# referencing a variable from another method

左心房为你撑大大i 提交于 2019-11-26 18:54:23

Usually you'd pass it as an argument, like so:

void Method1()
{
    var myString = "help";
    Method2(myString);
}

void Method2(string aString)
{
    var myString = "I need ";
    var anotherString = myString + aString;
}

However, the methods in your example are event listeners. You generally don't call them directly. (I suppose you can, but I've never found an instance where one should.) So in this particular case it would be more prudent to store the value in a common location within the class for the two methods to use. Something like this:

string StringA { get; set; }

public void button1_Click(object sender, EventArgs e)
{ 
   StringA = "help";
}

public void button2_Click(object sender, EventArgs e)
{
    string b = "I need ";
    string c = b + StringA;
}

Note, however, that this will behave very differently in ASP.NET. So if that's what you're using then you'll probably want to take it a step further. The reason it behaves differently is because the server-side is "stateless." So each button click coming from the client is going to result in an entirely new instance of the class. So having set that class-level member in the first button click event handler won't be reflected when using it in the second button click event handler.

In that case, you'll want to look into persisting state within a web application. Options include:

  1. Page Values (hidden fields, for example)
  2. Cookies
  3. Session Variables
  4. Application Variables
  5. A Database
  6. A Server-Side File
  7. Some other means of persisting data on the server side, etc.

You need to declare string a in the scope of the class, not the method, at the moment it is a "local variable".

Example:

private string a = string.Empty;

public void button1_Click(object sender, EventArgs e) 
{  
    a = "help"; 
} 

public void button2_Click(object sender, EventArgs e) 
{ 
    //this is where I need to call the string "a" value from button1_click  
    string b = "I need"; 
    string c = b + a;           
} 

You can now access the value of your "private field" a from anywhere inside your class which in your example will be a Form.

Refactor that into a method call (or property) so you can access the value of a elsewhere in your application:

public String GetStringAValue() {
    return "help";
}

public void button1_Click(object sender, EventArgs e) {
    string a = GetStringAValue();
}

public void button2_Click(object sender, EventArgs e) {
    string a = GetStringAValue();
    string b = "I need";
    string c = b + a;
}

Also note that you could be using implicit type declarations. In effect, these are equivalent declarations:

string a = GetStringAValue();
var a = GetStringAValue();

make is a class level variable (global variable) or create a getter and setter for String a, to name a couple options.

You can't do that. string a is a local variable declaration. It's called "local" because it is only accessible "locally" to the block in which it occurs.

To make the variable visible to both methods, you can create a field in the class containing the methods. If the methods are in different classes, though, the solution gets more complicated.

You can't do this because those variables are in different scopes (think it as being hidden). The only way to achieve this is to move a in the main form class:

public partial class Form1 : Form
{
    string a;

    // etc ...
}
class SomeClass
{
    //Fields (Or Properties)
    string a;

    public void button1_Click(object sender, EventArgs e)
    { 
        a = "help"; //Or however you assign it
    }

    public void button2_Click(object sender, EventArgs e)
    {
        string b = "I need";
        string c = b + (a ?? String.Empty); //'a' should be null checked somehow.
    }
}

You could save the variable into a file, then access the file later, like this:

public void button1_Click(object sender, EventArgs e)
{ 
    string a = "help";
    File.WriteAllText(@"C:\myfolder\myfile.txt", a); //Change this to your real file location
}

public void button2_Click(object sender, EventArgs e)
{
    string d = File.ReadAllText(@"C:\myfolder\myfile.txt");

    //this is where I need to call the string "a" value from button1_click 
    string b = "I need";
    string c = b + d; //Instead of a, put the variable name (d in this case)          
}

If you do that, just make sure to put this in your code: using System.IO;

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