问题
I've been trying lately to implement some clean coding practices in AS3. One of these has been to not give away references to Arrays from a containing object. The point being that I control addition and removal from one Class and all other users of the Array receive read only version.
At the moment that read only version is a ArrayIterator class I wrote, which implements a typical Iterator interface (hasNext, getNext). It also extends Proxy so it can be used in for each loops just as a Array can.
So my question is should this not be a fundamental feature of many languages? The ability to pass around references to read only views of collections?
Also now that there is improved type safety for collections in AS3 , in the form of the Vector class, when I wrap a a Vector in a VectorIterator I lose typing for the sake of immutability. Is there a way to implement the two desires, immutability and typing in AS3?
回答1:
It seems that using an Iterator pattern is the best way currently in AS3 to pass a collection around a system, while guaranteeing that it will not be modified.
The IIterator interface I use is modeled on the Java Iterator, but I do not implement the remove() method, as this is considered a design mistake by many in the Java community, due to it allowing the user to remove array elements. Below is my IIterator implemention:
public interface IIterator
{
function get hasNext():Boolean
function next():*
}
This is then implemented by classes such as ArrayIterator, VectorIterator etc.
For convenience I also extend Proxy on my concrete Iterator classes, and provide support for the for-each loops in AS3 by overriding the nextNameIndex() and nextValue() methods. This means code that typically used Arrays does not need to change when using my IIterator.
var array:Array = ["one", "two", "three"]
for each (var eachNumber:String in array)
{
trace(eachNumber)
}
var iterator:IIterator = new ArrayIterator(array)
for each (var eachNumber:String in iterator)
{
trace(eachNumber)
}
Only problem is... there is no way for the user to look at the IIterator interface and know that they can use a for-each loop to iterate over the collection. They would have to look at the implementation of ArrayIterator to see this.
回答2:
Some would argue that the fact that you can implement such patterns as libraries is an argument against adding features to the language itself (for example, the C++ language designers typically say that).
回答3:
Do you have the immutability you want via the proxy object or not? Note, you can have the VectorIterator constructor take a mandatory Class parameter. Admittedly this is not designer friendly at the moment, but lets hope things will improve in the future.
回答4:
I have created a small library of immutable collection classes for AS3, including a typed ordered list, which sounds like it would meet your needs. See this blog post for details.
回答5:
Something I do to achieve this is to have the class that maintains the list only return a copy of that list in a getter via slice(). As an example, my game engine has a class Scene
which maintains a list of all the Beings
that have been added to it. That list is then exposed as a copy like so:
public function get beings():Vector.<Being>
{
return _beings.slice();
}
(Sorry to revive an old thread, I came across this while looking for ways to implement exactly what Brian's answer covers and thought I would throw my 2 cents in on the matter).
来源:https://stackoverflow.com/questions/599825/immutable-collections-actionscript-3