Motion jpeg in html5 canvas

五迷三道 提交于 2019-12-03 12:18:36

Another solution is to add this in you javascript.

window.setInterval("refreshCanvas()", 10);
function refreshCanvas(){
  ctx.drawImage(img, 0, 0);
};

It will redraw the image in the Canvas every 10 ms.

BR / Fredrik

clwen

Finally got it works by using this library: http://www.ros.org/wiki/mjpegcanvasjs/Tutorials/CreatingASingleStreamCanvas.

Still fighting with cross-origin problem though. My another question on SO: Canvas tainted by cross-origin data.

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