Xcode - free to clear devices folder?

可紊 提交于 2019-12-02 13:49:54

The ~/Library/Developer/CoreSimulator/Devices/ path is where Xcode stores most of the data needed for your individual simulator devices.

Beau Nouvelle's suggestion about deleting downloaded simulator versions would not change the size of these folders, as the runtimes are stored elsewhere.

If you go to the terminal, you can use the simctl tool (comes with Xcode 6+) to list all of the actual simulator devices you have, along with the ids so that you can figure out what folders to delete.

Note, you'll see me constantly use xcrun simctl in this answer. That adds a bit of abstraction to things by having xcrun go look up the appropriate version of simctl for your currently chosen Xcode. If your system is not as complicated as mine, you can probably get by with dropping the "xcrun" part and the commandline should still find the simctl tool.

xcrun simctl list devices

Here are some selected snippets of the output I received:

== Devices ==

-- iOS 8.2 --

-- iOS 8.4 --

iPhone 6 Plus (23E36868-715A-48C8-ACC3-A735C1C83383) (Shutdown)

iPad Air (2928379B-70E3-4C59-B5BA-66187DDD3516) (Shutdown)

-- iOS 9.1 --

My Custom iPhone 4s (4F27F577-FFD0-42C1-8680-86BBA7394271) (Shutdown)

iPad Retina (85717B35-313A-4161-850E-D99D5C8194A6) (Shutdown)

-- Unavailable: com.apple.CoreSimulator.SimRuntime.iOS-9-0 --

iPhone 4s (D24C18BC-268C-4F0B-9CD8-8EFFDE6619E3) (Shutdown) (unavailable, runtime profile not found)

From that you can see that I have no iOS 8.2 simulator devices. I have some 9.1 and 8.4 simulator devices. I do have a 9.0 simulator device made (a remnant of my work on Xcode 7.0), but I don't have the 9.0 simulator runtime itself. So that's a good candidate for deletion, or a reminder that I should go download the 9.0 simulator in Xcode.

If you want, you can use those ids to identify the folder for the device in question and delete it manually (in this case I would delete the "D24C18BC-268C-4F0B-9CD8-8EFFDE6619E3" folder), but you can also use the simctl tool to do that.

Usage according to the 7.1.1 version of simctl:

xcrun simctl help delete
Usage: simctl delete <device> [... <device n>] | unavailable

So I can either delete the individual device(s):

xcrun simctl delete D24C18BC-268C-4F0B-9CD8-8EFFDE6619E3

or I can bulk delete all of the unavailable ones with:

xcrun simctl delete unavailable

There is also no need to limit yourself purely to unavailable simulators.

If you need any further help with the tool, it comes with a fairly straight forward help command:

xcrun simctl help

I had a similar issue a while back, xcode was taking up 47G on my drive. I tried deleting some Simulator Devices which stopped my xcode from working (crazy). So i deleted everthing related to xcode and installed fresh. Its just my experience.

Sometimes Xcode likes to double up on its simulators.

Usually the fix for me has always been to just delete them all. Deleting them is harmless as you can always download them again later.

Xcode > Preferences > Downloads

Just remember that if you have any old simulators in there (iOS 8.0-) you won't be able to download them again through Xcode.

whyoz

in Xcode 8:

1) Run $ sudo du -khd 1 in Terminal to see the folder size of each folder;

2) Run $ cd library/developer/coresimulator/devices to see the GB stored for all your Xcode simulators;

3) You'll begin to see where a ton of storage is hiding! Now just navigate to that location on your Macintosh HD and view the devices.plist in each device folder;

4) Decide which folders to delete and keep by deleting any simulators/iOS versions you've ran in the past but no longer need for testing. Old sqlite versions that could act as old backups, or other content exists in these folders, so consider that before you delete everything in this folder.

I saved over 50GB the first time I did this.

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